domino_featured
DOMINO
#Offensive: Burst#Hero#Mercenary#X-Men#X-Force#Size: S#2018#AW: Subdue#RAIDS: Assault#AW: Crush 2.0#EQ: Romance#EQ: It's Complicated#X-Magica#Provocateur#Squad Builder#Green Faction#3 Grade#PLAYABLE
Immunities
Resistances
(Potency)
Resistances
(Duration)
Attributes
Rank 6
Sig.
Prestige
33,180
Challenge Rating
250
Attack
10,902
Health
133,968
Critical Rating
1,124
Critical Damage Rating
1,834
Armor Penetration
0
Block Penetration
0
Critical Resistance
0
Armor Rating
688
Block Proficiency
4,125
Physical Resistance
0
Energy Resistance
0
CRITICAL FAILUREPassive
Opponents take up to 1,117.46 - 6,541.2 Energy Damage over 1.5 second(s) whenever their abilities fail to trigger. Damage scales with Base Attack only. Potency decreases temporarily for consecutive triggers.
Abilities
Probability Field Passive
At the start of the fight, opponents lose 305.56 Critical Rating and Domino gains the same amount.
Opponents lose 15% Ability Accuracy. This reduction has no effect against abilities that trigger at the start of a fight.
Whenever one of Domino’s abilities fails to trigger, she gains +10% Ability Accuracy for 8 seconds.
Domino’s Bleed abilities tend to strike vital points and have a chance to benefit from her Critical Damage bonuses equal to her Critical Chance.
Opponents’ Bleed Debuffs tend to graze and have a 50% chance to be Passively Purified after only 1 second(s). Whenever a Bleed is Purified this way, Domino is inspired and gains 10% of her maximum Power instantly.
All Attacks
Domino uses her pistol for her first Light hit, her second Medium hit, and her final Heavy hit. These hits do not make contact with opponents.
Benefit from up to +4,360.8 Attack Rating selected at random.
Benefit from up to +1,833.33 Critical Damage selected at random.
A Critical Hit with a maximum roll in both Attack and Critical Damage Ratings results in a Perfect Critical Hit that inflicts Stun for 1 to 3 second(s).
Heavy Attacks
If the opponent is Stunned, Attack Rating is increased by +10,902 for this attack.
Blocking
Benefit from up to +1,833.33 Block Proficiency selected at random.
A Well-Timed Block with a high roll in Block Proficiency results in a Perfect Block, reducing incoming attack damage to zero and granting 10% maximum Power instantly.
While Lucky, a Block with a maximum roll in Block Proficiency also results in a Perfect Block and bonus Power.
When Filling a Bar of Power
30% chance for Domino to gain a Lucky Passive. 25% of Domino’s current Combo Meter count is added to this chance.
30% chance for opponents to suffer an Unlucky Passive. 25% of the opponents’ current Combo Meter count is added to this chance.
Lucky and Unlucky effects last for a random duration between 1 and 5 seconds plus 1.5 additional second(s) for each full Bar of Power at the time of activation.
Skill Champions are always Unlucky.
Tech Champions are never Unlucky.
Lucky Passive
+375 Critical Rating.
+523.81 Critical Damage Rating.
+15% Ability Accuracy.
+485.29 Block Proficiency.
10% chance to Evade attacks.
Stun expires 35% faster.
Domino is more likely to earn a higher roll when selecting Attack Rating, Critical Damage Rating, and Block Proficiency bonuses at random.
Unlucky Passive
-375 Critical Rating.
-379.31 Critical Damage Rating.
-305.56 Critical Resistance.
-35% Ability Accuracy.
-485.29 Block Proficiency.
100% chance for Evade or the Dexterity Mastery to fail.
Bleed abilities deal 50% less damage.
Special Attack 1
Each hit has 25% chance to inflict Bleed, dealing 11,992.2 Direct Damage over 7 seconds.
If Domino is Lucky, this attack refreshes all Stun and Bleed effects on the opponent.
If the opponent is Unlucky, this attack has +2,180.4 Attack Rating for each second that passed since the last time Domino hit with a Special Attack this fight.
Special Attack 2
Each hit has 25% chance to inflict Bleed, dealing 26,164.8 Direct Damage over 7 seconds. This Bleed does not benefit from the Lucky bonus below.
If Domino is Lucky, this attack has +10,902 Attack Rating if Domino suffered from Bleed at least once this fight.
If the opponent is Unlucky, they’re inflicted with a
passive by this flashy attack, reducing their Attack by 20% until they are no longer Unlucky.
Special Attack 3
74% chance to inflict Bleed, dealing 26,164.8 Direct Damage over 7 seconds.
If Domino is Lucky, this attack has +327.06 Attack Rating for every Critical Hit that occured this fight by either Domino or her opponent. (Max: 100 Critical Hits)
If the opponent is Unlucky, this attack inflicts Armor Break, removing one Armor Up and reducing Armor by 775.64 for 4 seconds.
Gains | Inflicts
POWER GAIN
EVADE
FURY
PRECISION
CONCUSSION
STUN
BLEED
TAUNT
ARMOR BREAK
INCINERATE
Attack Details
Hits
Damage
Damage Type
Light Attacks
(4 Hits)
1x
2,780.01
ProjectilePhysical
3x
2,780.01
ContactPhysical
Medium Attacks
(3 Hits)
1x
1,301.04
ContactPhysical
1x
3,035.77
ProjectilePhysical
1x
4,336.82
ContactPhysical
Heavy Attacks
(2 Hits)
1x
2,780.01
ContactPhysical
1x
6,486.69
ProjectilePhysical
Special Attack 1
(2 Hits)
1x
3,270.6
ContactPhysical
1x
7,631.4
ProjectilePhysical
Special Attack 2
(3 Hits)
1x
1,090.2
ContactPhysical
1x
3,270.6
ProjectilePhysical
1x
6,541.2
ProjectilePhysical
Special Attack 3
(1 Hits)
1x
40,337.4
Physical
Found In
Act
Quest Index
Story
REBIRTH
6.1.16.1.26.1.56.2.16.2.36.2.56.3.16.3.26.4.26.4.46.4.5
THE UNION
7.2.17.3.47.4.2
THE RADIANCE
8.2.28.4.3
REVELATION
9.1.4
Special Event
THE GRANDMASTER'S GAUNTLET
1.11.2
THE CRUCIBLE
2.12.2
Synergies
SIX PACK
deadpool
Domino: +10% damage against Champions that aren’t female or robots. Deadpool: Special 1 has a 50% chance to Stun Champions that aren’t female or robots for 2 second(s). Unique Synergy: Does not stack with duplicate synergies.
X-FORCE
deadpool_xforce
Domino: Each time Domino performs a well-timed Block, the chance for her to be Lucky increases by +10% the next time she fills a Bar of Power. Deadpool: Bleed deals 20% more damage. Unique Synergy: Does not stack with duplicate synergies.
WEAPON X STRIKE TEAM
wolverine_oldman
sabretooth
Domino: Each time Domino avoids an attack by Dashing Back, the chance for her to be Lucky increases by +6% the next time she fills a Bar of Power. Old Man Logan or Sabretooth: Regeneration and Fury are 12% more effective. Unique Synergy: Does not stack with duplicate synergies.
MERCS FOR MONEY
masacre
Masacre: At the start of the fight, and when Ignited expires, gain between 1 and 5 Ignition Charges. Domino: Debuffs last 1 second(s) longer. Unique Synergy: Does not stack with duplicate synergies.
CODE RED REVELATIONS
hulk_red
Domino: Heavy Attacks inflict an Incinerate that deals damage equal to that Heavy Attack’s damage over 2 second(s). Red Hulk: Special 2 Regeneration consumes 1 less Heat Charge and recovers 18% more Health. Unique Synergy: Does not stack with duplicate synergies.
BETTER LUCK NEXT TIME
modok
taskmaster
Domino: If Domino never hit with a Special Attack while both Lucky and Unlucky were active, then she has +20% chance to activate them during her next fight. M.O.D.O.K. or Taskmaster: Bleed abilities last 2 second(s) longer. Unique Synergy: Does not stack with duplicate synergies.
IT'S COMPLICATED
cable
Domino: Start the fight with either Lucky or Unlucky active for 7 seconds. Cable: +15% Armor Rating and +3% Power Gain. Unique Synergy: Does not stack with duplicate synergies.
ROMANCE Lv. 3
colossus
wolverine
All Teammates gain +5% Power Gain.
TAKE A CHANCE ON ME
dazzler
All Champions gain +85 Critical Rating.
TAKE A CHANCE ON ME
dazzler
All Champions gain +115 Critical Rating.
TAKE A CHANCE ON ME
dazzler
All Champions gain +155 Critical Rating.
TEAMMATES Lv. 1
negasonicteenagewarhead
All Champions gain +3% Perfect Block Chance.
TEAMMATES Lv. 2
negasonicteenagewarhead
All Champions gain +4% Perfect Block Chance.
TEAMMATES Lv. 3
negasonicteenagewarhead
All Champions gain +5% Perfect Block Chance.
WEAPON X-FORCE Lv. 1
ladydeathstrike
All Champions gain +3% Perfect Block Chance.
WEAPON X-FORCE Lv. 2
ladydeathstrike
All Champions gain +4% Perfect Block Chance.
WEAPON X-FORCE Lv. 3
ladydeathstrike
All Champions gain +5% Perfect Block Chance.
PROBABILITY PALS
blackcat
Black Cat: Black Cat starts the fight with 40 additional hits in her Combo Meter. Domino: Whenever an Opponent’s ability fails to trigger, Domino adds +1 Combo to her Combo Meter. Longshot: When Longshot gains Good Karma, he has a 39% chance to gain an additional 1 Good Karma. Unique Synergy: Does not stack with duplicate synergies.
IT'S GOOD TO BE LUCKY
captainbritain
Synergy Champions: Striking an Opponent with a Critical Hit has a 21% chance to grant a non-stacking Precision Buff, increasing Critical Rating by 14% for 7 seconds. Unique Synergy: Does not stack with duplicate synergies.
Probably OP:
longshot
Longshot: Pure of Heart lasts 4 seconds longer. Domino: If an Opponent was not Struck over the Duration of a Stun, Domino gains 10% of a bar of Power. Unique Synergy: Does not stack with duplicate Synergies.
GENETIC RECODE - PROBABILITY
venomtheduck
+35% Ability Accuracy during Special Attacks. Solo: Only affects this Champion and does not stack.
MERCS FOR MONEY
masacre
Masacre: At the start of the fight, and when Ignited expires, gain between 1 and 5 Ignition Charges. Domino: Debuffs last 1 second(s) longer. Unique Synergy: Does not stack with duplicate synergies.
FRIENDS Lv. 3
deadpool_xforce
All Champions gain +130 Armor Rating.
FRIENDS Lv. 1
colossus
All Champions gain +70 Armor Rating.
FRIENDS Lv. 2
colossus
All Champions gain +95 Armor Rating.
FRIENDS Lv. 3
colossus
All Champions gain +130 Armor Rating.
FRIENDS Lv. 3
colossus
All Champions gain +130 Armor Rating.
FRIENDS Lv. 3
colossus
All Champions gain +130 Armor Rating.
MUTANT AGENDA Lv. 1
warlock
Mutant Champions: Special Attack hits gain +12% Attack Rating.
MUTANT AGENDA Lv. 2
warlock
Mutant Champions: Special Attack hits gain +12% Attack Rating.
MUTANT AGENDA Lv. 3
warlock
Mutant Champions: Special Attack hits gain +12% Attack Rating.
DOMINO - Khonshu's Ankh