#Offensive: Damage Over Time#Villain#Gamma#Thunderbolts#Size: XL#2016
Resistances (Potency)
Attributes
Prestige10,432
Challenge Rating150
Attack4,119
Health57,737
Critical Rating367
Critical Damage Rating965
Armor Penetration0
Block Penetration0
Critical Resistance196
Armor Rating673
Block Proficiency2,864
Physical Resistance0
Energy Resistance0
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(3 hits)
3x
4,119
contactphysical
Medium Attacks(1 hit)
1x
4,119
contactphysical
Heavy Attacks(2 hits)
1x
1,235.7
contactphysical
1x
2,883.3
contactphysical
Special Attack 1(2 hits)
1x
1,029.75
ContactPhysical
1x
3,089.25
ContactPhysical
Special Attack 2(2 hits)
1x
1,235.7
ContactPhysical
1x
2,883.3
ProjectilePhysical
Special Attack 3(1 hit)
1x
12,357
contactphysical
Signature Ability
SECOND STRIKEPassive
General Ross prepares to cross the line in the sand, beginning the fight with 2 Heat Charge(s) ready and for each charge he gains 70.78 - 336.21.
Additionally, each Heat Charge provides him 8.06 - 20% Incinerate Damage Resistance.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(3 hits)
3x
4,119
contactphysical
Medium Attacks(1 hit)
1x
4,119
contactphysical
Heavy Attacks(2 hits)
1x
1,235.7
contactphysical
1x
2,883.3
contactphysical
Special Attack 1(2 hits)
1x
1,029.75
ContactPhysical
1x
3,089.25
ContactPhysical
Special Attack 2(2 hits)
1x
1,235.7
ContactPhysical
1x
2,883.3
ProjectilePhysical
Special Attack 3(1 hit)
1x
12,357
contactphysical
Abilities
Passive
Whenever Red Hulk loses 10% of his Max Health, he gains 1 Heat Charge. For each Heat Charge he has, his attacks deal an additional 18% of the damage dealt as a burst of Physical Damage. Max Stacks: 10
Whenever Red Hulk is inflicted with a Poison or Incinerate Debuff, his altered state Removes it and has a 100% chance to convert it to a Heat Charge.
Blocking
Blocking has a 60% chance to convert Energy Attacks into Heat Charges. All Attacks from Mystic Champions are considered as Energy Attacks towards this ability.
Special Attack 1
Excess heat from this attack causes Red Hulk to gain 2 additional Heat Charge(s).
Special Attack 2
Expends 2 Heat Charge(s) to Regenerate 2,886.85 Health.
Special Attack 3
Red Hulk expends 3 Heat Charge(s) to Incinerate his opponent, dealing 16,476 Energy Damage over 8 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.