guardian_featured
GUARDIAN
#Offensive: Raw Damage#Hero#Size: M#Metal#Alpha Flight#2020#Canadian#AW: Armor Burn#House of Mirrors#Squad Builder#Green Faction#9 Grade#PLAYABLE
Immunities
Resistances
(Potency)
Attributes
Rank 6
Sig.
Prestige
33,843
Challenge Rating
250
Attack
9,973
Health
129,476
Critical Rating
822
Critical Damage Rating
1,547
Armor Penetration
0
Block Penetration
0
Critical Resistance
0
Armor Rating
486
Block Proficiency
4,889
Physical Resistance
0
Energy Resistance
0
WEAPON ALPHAPassive
While Guardian has an Armor Up effect, gain the following effects:
+700.31 - 3,356.91 Block Proficiency
+939.64 - 10,989.66
.
+25.47 - 79.98% Bleed Resistance
+87.54 - 411.21 Critical Damage Resistance
Abilities
Passive
Guardian can't land Critical Hits naturally, however every time he would have landed a Critical Hit, he inflicts an instant Shock dealing Energy Damage. This ability scales with Critical Damage Rating.
Guardian can trigger the
Mastery against non-contact attacks.
While all of Guardian’s Abilities are below 100% Ability Accuracy for 3+ second(s), he inflicts a Shock Debuff, dealing 1,495.95 Energy Damage per second until restored. This ability scales with Base Attack only and cannot be affected by Ability Accuracy. Max 1 stack.
Armor Up
Start each fight with an indefinite Armor Up Buff, increasing Armor Rating by 2,750.
If this Buff is removed for any reason, it will return after 14 second(s).
While Guardian has an Armor Up, Well-Timed Blocks against Special Attacks grant 100% Perfect Block Chance over 0.5 second(s). Each Perfect Block grants 10% of a bar of Power.
Force Field
Force Field Charges last indefinitely, up to 3 Charges. Any additional Force Field Charges last for 22 seconds.
Gain 1 Force Field Charge every 12 seconds.
If Guardian has an Armor Up, gain a +15% chance per Force Field Charge to Auto-Block all Hits in the Opponent's Special Attack. Gain a +15% chance against Mutants. This Auto-Block can reach a 75% chance max and the first activation is considered a Well-Timed Block.
Consume 1 Force Field Charge(s) to Block Unblockable Special Attacks against Mutants.
On Fourth Light Attack
Consume 2 Force Field Charge(s), inflicting a Power Drain removing 20% of the Opponent’s current Power.
Heavy Attacks
The first hit consumes 1 Force Field Charge(s) to gain an Armor Up Buff, increasing Armor Rating by 2,750 for 15 second(s).
Special Attack 1
After activation, gain 3 Force Field Charge(s).
The last hit inflicts a
Debuff for 6 seconds.
Special Attack 2
The first hit consumes all Force Field Charges, increasing Attack Rating by 12,466.25 for each Force Field Charge for the duration of the Special Attack.
If Guardian has 3+ Force Field Charges consume 1 Armor Up Buff, inflicting a Shock Debuff, dealing 24,932.5 Energy Damage over 3 second(s).
This attack cannot be Evaded by Mutant Champions.
Special Attack 3
On activation, gain 6 indefinite Force Field Charge(s).
Inflict a Shock Debuff, dealing 14,959.5 Energy Damage over 20 second(s).
Gains | Inflicts
ARMOR UP
POWER GAIN
AUTO-BLOCK
SHOCK
POWER DRAIN
TAUNT
Attack Details
Hits
Damage
Damage Type
Light Attacks
(4 Hits)
4x
2,543.12
ContactEnergy
Medium Attacks
(2 Hits)
2x
3,967.26
ContactEnergy
Heavy Attacks
(2 Hits)
2x
4,238.53
ContactEnergy
Special Attack 1
(5 Hits)
3x
997.3
ProjectileEnergyContact
1x
2,493.25
ContactEnergy
1x
4,487.85
ProjectileEnergyContact
Special Attack 2
(7 Hits)
6x
1,495.95
ProjectileEnergyContact
1x
997.3
ProjectileEnergyContact
Special Attack 3
(1 Hits)
1x
32,312.52
ContactEnergy
Found In
Act
Quest Index
Story
THE UNION
7.1.27.1.57.2.27.2.57.3.67.4.17.4.6
THE RADIANCE
8.1.38.1.58.2.38.2.48.3.38.4.4
REVELATION
9.2.3
Special Event
THE CRUCIBLE
1.11.2
SHOOTING STARS
1.5
THE NECROPOLIS
3.1
Synergies
ON GUARD FOR THEE
wolverine
sabretooth
squirrelgirl
deadpool
All Champions except Guardian: The first 3 blocks have a 100% chance to be Perfect Blocks. Unique Synergy: Does not stack with duplicate synergies.
ALPHA FLIGHT
sasquatch
Guardian Well-Timed Blocks inflict a Shock Debuff, dealing 50% of Attack Rating as Energy Damage over 2 second(s). Solo: Only affects this Champion and does not stack.
EXCAVATORS
moleman
Guardian: Each time Guardian has 0 Force Field Charges and gains a Charge, gain 1 additional Charge(s). Mole Man: When blocking a hit to gain Unstoppable, do not consume a Monster Mass. Unique Synergy: Does not stack with duplicate synergies.
FRIENDS Lv. 3
wolverine
storm
colossus
nightcrawler
All Champions gain +130 Armor Rating.
TEAMMATES Lv. 3
spider_man
hulk_red
All Champions gain +5% Perfect Block Chance.
TRUE NORTHERN DEFENSE
guardian
All Champions except Guardian: +1,250 Block Proficiency. Unique Synergy: Does not stack with duplicate synergies.
TEAMMATES Lv. 1
betaraybill
All Champions gain +3% Perfect Block Chance.
TEAMMATES Lv. 2
betaraybill
All Champions gain +4% Perfect Block Chance.
TEAMMATES Lv. 3
betaraybill
All Champions gain +5% Perfect Block Chance.
TRUE NORTH
northstar
Northstar: While Speed Burst is ready to be activated, Northstar’s Combat Power Rate is increased by 15%. Sasquatch: When immune to a Stun or Frostbite effect, or when inflicted with Coldsnap Debuff, pause Wrath of Tanaraq for 5 seconds. Guardian: A Perfect Block briefly pauses all Force Field charges. Unique Synergy: Does not stack with duplicate synergies.
SHOCK RECURSION
nebula
Nebula: Gaining an Amp Charge Pauses all Shock Debuffs on the opponent for 0.2 seconds. Solo: Only affects this Champion and does not stack.
FORTIFY ENHANCEMENT
warmachine
War Machine: Gain +25% Block Proficiency while Blocking Special Attacks. Hulk-Buster, Guardian, Civil Warrior: +25% Armor Up Duration, Potency and Ability Accuracy. Unique Synergy: Does not stack with duplicate synergies.
REDEMPTION
magneto_white
Colossus: Opponent’s Nullify &
effects suffer -65% Ability Accuracy. Guardian: Gain Force Field charges 3.5 seconds faster. Magneto (House of X): Defeating #Villain Champions grants 1 Persistent Charge. +10% Attack while fighting #Villains. Unique Synergy: Does not stack with duplicate Synergies.
TRUE NORTHERN DEFENSE
guardian
All Champions except Guardian: +500 Block Proficiency. Unique Synergy: Does not stack with duplicate synergies.
TRUE NORTHERN DEFENSE
guardian
All Champions except Guardian: +1,000 Block Proficiency. Unique Synergy: Does not stack with duplicate synergies.
TRUE NORTHERN DEFENSE
guardian
All Champions except Guardian: +1,250 Block Proficiency. Unique Synergy: Does not stack with duplicate synergies.
TRUE NORTHERN DEFENSE
guardian
All Champions except Guardian: +750 Block Proficiency. Unique Synergy: Does not stack with duplicate synergies.
GUARDIAN - Khonshu's Ankh