
KRAVEN
#Villain#Sinister Six#Thunderbolts#Offensive: Damage Over Time#Size: L#Silver#2021#Magic Thief#Genesis#PLAYABLE
Immunities
Attributes
Rank 6
Sig.
Prestige34,325
Challenge Rating250
Attack10,071
Health144,009
Critical Rating240
Critical Damage Rating1,179
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating448
Block Proficiency4,125
Physical Resistance0
Energy Resistance0
Gains | Inflicts
UNSTOPPABLE
TRUE ACCURACY
PRECISION
UNBLOCKABLE
CRUELTY
INDESTRUCTIBLE
DISORIENT
BLEED
ROOTED
Direct Damage
SUPPRESSION
POISON
CONCUSSION
FRAGILE
INFURIATE
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,568.11
ContactPhysical
Medium Attacks(2 Hits)
2x
4,006.24
ContactPhysical
Heavy Attacks(2 Hits)
1x
2,140.09
ContactPhysical
1x
6,420.26
ContactPhysical
Special Attack 1(4 Hits)
3x
2,014.2
ContactPhysical
1x
4,028.4
ProjectileContactPhysical
Special Attack 2(7 Hits)
6x
1,007.1
ContactPhysical
1x
4,028.4
ContactPhysical
Special Attack 3(1 Hits)
1x
32,630.04
ContactPhysical
Found In
Act
Quest Index
Story
THE UNION
7.4.17.4.3
THE RADIANCE
8.1.18.1.58.3.2
REVELATION
9.1.59.2.2
Special Event
ETERNITY OF PAIN - ACCEPTANCE
1.12.1
SHOOTING STARS
1.4
THE NECROPOLIS
3.1
Synergies
Synergy Champions: When fighting #Heroes is increased by 25%.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Stunning a Stun Immune Champion will instead inflict a non-stacking Concussion Debuff, reducing Ability Accuracy by 60% for 5 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Kraven: Kraven’s also ignores the effects of Miss.
Venompool:When fighting Bleed immune Champions, when inflicting Bleeds, inflict a matching Degeneration instead.
Agent Venom: On Critical Hits or when the Opponent fails to Evade inflict a Bleed Debuff, dealing 50% of Attack in Direct Damage over 4 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Kraven: Once per Fight when receiving damage that would result in a knockout, gain an Immortality Buff preventing death for 8 second(s).
Spider-Man(Classic): 8+ Webbing: Root Debuff lasting 2 seconds.
Spider-Man(Symbiote): Armor Break Debuffs are paused during Specials and their duration is increased by 7 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Kraven: Bleed Immune Champions are inflicted by a Poison Debuff instead, reducing Health Recovery by 30% and Dealing 16.8% of Attack in Direct Damage over 10 second(s). Poison pauses and refreshes just as Bleed.
Squirrel Girl: When the Opponent is afflicted by an Injury Debuff, Squirrel Girl has 50% chance to gain a Precision Buff, increasing Critical Rating by 1710, and 50% chance to gain a Cruelty Buff, increasing Critical Damage Rating by 798, both effects lasts for 10 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Kraven: On a Critical Hit, inflict a Fragility Debuff for 5 seconds. When attacking a Fragile Opponent, increase Critical Damage Rating by 230 and decrease their Block Proficiency by 15%.
Tigra: While the Opponent is Tigra gains 1710 Critical Rating.
Unique Synergy: Does not stack with duplicate synergies.
Arcade: Successful Auto-Blocks grant a +80% Buff for 3 seconds, paused during Arcade’s Special Attacks.
Black Cat: Start each fight with a 3 second Combo Shield Passive. This starts paused and is unpaused when Black Cat Evades or is struck while no other Combo Shields are active.
Kraven: Gain Bleed Immunity. Personal Bleeds last 50% longer, but lose 33% potency.
Wolverine: For each personal Bleed on the Opponent, they suffer -20% Evade Ability Accuracy.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Supreme): Blessing of the Spider Totem also grants 1000 Critical Rating.
Kraven: When a trap activates, inflict an Infuriate Debuff on the Opponent for 4 second(s), causing them to become more aggressive and reducing their Offensive Ability Accuracy by 25%.
Vulture: Basic Attacks have 25% chance to grant +10 Chitauri Charges.
Carnage: Increase the Permanent Mutation Buffs' max stack to 8.
Electro: When attacking, 20% chance to inflict a Shock Passive on himself and the Opponent, dealing 30% of Attack as Energy Damage over 10 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Supreme): Blessing of the Spider Totem also grants 1400 Critical Rating.
Kraven: When a trap activates, inflict an Infuriate Debuff on the Opponent for 4 second(s), causing them to become more aggressive and reducing their Offensive Ability Accuracy by 25%.
Vulture: Basic Attacks have 25% chance to grant +10 Chitauri Charges.
Carnage: Increase the Permanent Mutation Buffs' max stack to 8.
Electro: When attacking, 20% chance to inflict a Shock Passive on himself and the Opponent, dealing 30% of Attack as Energy Damage over 10 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Supreme): Blessing of the Spider Totem also grants 1500 Critical Rating.
Kraven: When a trap activates, inflict an Infuriate Debuff on the Opponent for 4 second(s), causing them to become more aggressive and reducing their Offensive Ability Accuracy by 25%.
Vulture: Basic Attacks have 25% chance to grant +10 Chitauri Charges.
Carnage: Increase the Permanent Mutation Buffs' max stack to 8.
Electro: When attacking, 20% chance to inflict a Shock Passive on himself and the Opponent, dealing 30% of Attack as Energy Damage over 10 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Diablo: Poison effects on the opponent reduce healing effects by 50% each instead of 30%.
Mephisto: Gain 50% of a bar of Power when a Poison Debuff would be gained. Cooldown: 10 seconds.
Juggernaut: While Unstoppable, Juggernaut doubles his Armor Rating.
Kraven: Traps deal an additional +40% Direct Damage.
Unique Synergy: Does not stack with duplicate synergies.
ENTRAPMENTPassive
While the Opponent is rooted Dash Attacks grant a Trample Passive, making the attack Unblockable except against Well-Timed Blocks
While the Opponent is rooted all Bleeds are Critical Bleeds, multiplying their Potency by 102.45 - 200% of Kraven’s Critical Damage.
Gains | Inflicts
UNSTOPPABLE
TRUE ACCURACY
PRECISION
UNBLOCKABLE
CRUELTY
INDESTRUCTIBLE
DISORIENT
BLEED
ROOTED
Direct Damage
SUPPRESSION
POISON
CONCUSSION
FRAGILE
INFURIATE
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,568.11
ContactPhysical
Medium Attacks(2 Hits)
2x
4,006.24
ContactPhysical
Heavy Attacks(2 Hits)
1x
2,140.09
ContactPhysical
1x
6,420.26
ContactPhysical
Special Attack 1(4 Hits)
3x
2,014.2
ContactPhysical
1x
4,028.4
ProjectileContactPhysical
Special Attack 2(7 Hits)
6x
1,007.1
ContactPhysical
1x
4,028.4
ContactPhysical
Special Attack 3(1 Hits)
1x
32,630.04
ContactPhysical
Found In
Act
Quest Index
Story
THE UNION
7.4.17.4.3
THE RADIANCE
8.1.18.1.58.3.2
REVELATION
9.1.59.2.2
Special Event
ETERNITY OF PAIN - ACCEPTANCE
1.12.1
SHOOTING STARS
1.4
THE NECROPOLIS
3.1
Abilities
Jungle Fighter
Heavy Attack: First hit inflicts a non-stacking Disorient Debuff, decreasing Block Proficiency and Defensive Ability Accuracy by 40% for 16 second(s).
Critical Hits: Inflict a Bleed Debuff, dealing 2,417.04 Direct over 8 second(s).
When Debuffed - Endurance Passive
Each time Kraven receives a non-damaging Debuff, reduce the duration of future non-damaging Debuffs by 10% for the rest of the fight. Max 8 stacks.
Trap - Special 1
If the Opponent moves into a Trap, it springs and deals a Burst of 7,553.25 Direct Damage and Roots them for 5 second(s). Damage scales with Base Attack only. If the Opponent moves into the Trap during a special, the Trap is removed.
If the Opponent is pushed into the Trap by a Heavy or Special 2, Kraven has a 100% chance to place a new Trap when the Root expires.
Rooted Champions cannot move, but can still attack, block, and dodge. Activating a Special Attack removes Root and prevents it from applying.
While the Opponent is rooted, Kraven's Dash Attacks become Unstoppable, his damage over time Debuffs are paused and he gains 1,833.33 Critical Rating.
While the Opponent is rooted, their is reduced by 37.5%.
Suppression - Cross-Fight
Traps also inflict a Suppression Passive on the Opponent, reducing by 6.25% for this and the next 5 fights. Max 2 stacks. Traps cannot suppress Opponents with Natural Class Advantage.
In the following fights Suppression Potency is increased by 100%.
Special Attacks
Root Debuff and Precision Buff are paused.
Special Attack 1
Kraven sets a Trap at the Opponent location, the Trap arms after 5 second(s) and lasts until triggered. New Traps replace existing ones. As a Defender Traps are placed at his location and arms immediately. Traps are not affected by Ability Accuracy reduction.
If the Opponent is already rooted by a Trap, Critical Damage Rating is increased by 239.13 for the duration of this Attack instead.
Bleed effects are paused.
Gain a non-stacking Buff for 20 second(s). Triggering a Trap refreshes this effect.
Special Attack 2
On activation, gain a Precision Buff, increasing Critical Rating by 1,416.67 for 20 second(s). Triggering a Trap refreshes this effect. Max 5 stacks.
The first hit is Unblockable and inflicts a Poison Debuff, reducing Health Recovery by 30% and Dealing 10,071 Direct Damage over 3 second(s).
If the Opponent is rooted, refresh all Bleed effects.
Special Attack 3
Gain a Cruelty Buff, increasing Critical Damage Rating by 305.56 until Kraven is knocked down.
If the Opponent is rooted they gain no Power during the Special and the potency of the Cruelty Buff is increased by 100%.
If the Opponent is not rooted but a Trap is placed, even if not armed, the Trap springs regardless of the Opponent’s position.
Gains | Inflicts
UNSTOPPABLE
TRUE ACCURACY
PRECISION
UNBLOCKABLE
CRUELTY
INDESTRUCTIBLE
DISORIENT
BLEED
ROOTED
Direct Damage
SUPPRESSION
POISON
CONCUSSION
FRAGILE
INFURIATE
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,568.11
ContactPhysical
Medium Attacks(2 Hits)
2x
4,006.24
ContactPhysical
Heavy Attacks(2 Hits)
1x
2,140.09
ContactPhysical
1x
6,420.26
ContactPhysical
Special Attack 1(4 Hits)
3x
2,014.2
ContactPhysical
1x
4,028.4
ProjectileContactPhysical
Special Attack 2(7 Hits)
6x
1,007.1
ContactPhysical
1x
4,028.4
ContactPhysical
Special Attack 3(1 Hits)
1x
32,630.04
ContactPhysical
Found In
Act
Quest Index
Story
THE UNION
7.4.17.4.3
THE RADIANCE
8.1.18.1.58.3.2
REVELATION
9.1.59.2.2
Special Event
ETERNITY OF PAIN - ACCEPTANCE
1.12.1
SHOOTING STARS
1.4
THE NECROPOLIS
3.1
Synergies
Synergy Champions: When fighting #Heroes is increased by 25%.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Stunning a Stun Immune Champion will instead inflict a non-stacking Concussion Debuff, reducing Ability Accuracy by 60% for 5 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Kraven: Kraven’s also ignores the effects of Miss.
Venompool:When fighting Bleed immune Champions, when inflicting Bleeds, inflict a matching Degeneration instead.
Agent Venom: On Critical Hits or when the Opponent fails to Evade inflict a Bleed Debuff, dealing 50% of Attack in Direct Damage over 4 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Kraven: Once per Fight when receiving damage that would result in a knockout, gain an Immortality Buff preventing death for 8 second(s).
Spider-Man(Classic): 8+ Webbing: Root Debuff lasting 2 seconds.
Spider-Man(Symbiote): Armor Break Debuffs are paused during Specials and their duration is increased by 7 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Kraven: Bleed Immune Champions are inflicted by a Poison Debuff instead, reducing Health Recovery by 30% and Dealing 16.8% of Attack in Direct Damage over 10 second(s). Poison pauses and refreshes just as Bleed.
Squirrel Girl: When the Opponent is afflicted by an Injury Debuff, Squirrel Girl has 50% chance to gain a Precision Buff, increasing Critical Rating by 1710, and 50% chance to gain a Cruelty Buff, increasing Critical Damage Rating by 798, both effects lasts for 10 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Kraven: On a Critical Hit, inflict a Fragility Debuff for 5 seconds. When attacking a Fragile Opponent, increase Critical Damage Rating by 230 and decrease their Block Proficiency by 15%.
Tigra: While the Opponent is Tigra gains 1710 Critical Rating.
Unique Synergy: Does not stack with duplicate synergies.
Arcade: Successful Auto-Blocks grant a +80% Buff for 3 seconds, paused during Arcade’s Special Attacks.
Black Cat: Start each fight with a 3 second Combo Shield Passive. This starts paused and is unpaused when Black Cat Evades or is struck while no other Combo Shields are active.
Kraven: Gain Bleed Immunity. Personal Bleeds last 50% longer, but lose 33% potency.
Wolverine: For each personal Bleed on the Opponent, they suffer -20% Evade Ability Accuracy.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Supreme): Blessing of the Spider Totem also grants 1000 Critical Rating.
Kraven: When a trap activates, inflict an Infuriate Debuff on the Opponent for 4 second(s), causing them to become more aggressive and reducing their Offensive Ability Accuracy by 25%.
Vulture: Basic Attacks have 25% chance to grant +10 Chitauri Charges.
Carnage: Increase the Permanent Mutation Buffs' max stack to 8.
Electro: When attacking, 20% chance to inflict a Shock Passive on himself and the Opponent, dealing 30% of Attack as Energy Damage over 10 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Supreme): Blessing of the Spider Totem also grants 1400 Critical Rating.
Kraven: When a trap activates, inflict an Infuriate Debuff on the Opponent for 4 second(s), causing them to become more aggressive and reducing their Offensive Ability Accuracy by 25%.
Vulture: Basic Attacks have 25% chance to grant +10 Chitauri Charges.
Carnage: Increase the Permanent Mutation Buffs' max stack to 8.
Electro: When attacking, 20% chance to inflict a Shock Passive on himself and the Opponent, dealing 30% of Attack as Energy Damage over 10 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Supreme): Blessing of the Spider Totem also grants 1500 Critical Rating.
Kraven: When a trap activates, inflict an Infuriate Debuff on the Opponent for 4 second(s), causing them to become more aggressive and reducing their Offensive Ability Accuracy by 25%.
Vulture: Basic Attacks have 25% chance to grant +10 Chitauri Charges.
Carnage: Increase the Permanent Mutation Buffs' max stack to 8.
Electro: When attacking, 20% chance to inflict a Shock Passive on himself and the Opponent, dealing 30% of Attack as Energy Damage over 10 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Diablo: Poison effects on the opponent reduce healing effects by 50% each instead of 30%.
Mephisto: Gain 50% of a bar of Power when a Poison Debuff would be gained. Cooldown: 10 seconds.
Juggernaut: While Unstoppable, Juggernaut doubles his Armor Rating.
Kraven: Traps deal an additional +40% Direct Damage.
Unique Synergy: Does not stack with duplicate synergies.




















