
SQUIRREL GIRL
#Offensive: Damage Over Time#Hero#New Avengers#Size: S#2020#Canadian#Magic Thief#Clarity#PLAYABLE
Immunities
Attributes
Rank 5
Sig.
Prestige12,686
Challenge Rating150
Attack4,158
Health52,015
Critical Rating791
Critical Damage Rating1,500
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating563
Block Proficiency2,162
Physical Resistance0
Energy Resistance0
Gains | Inflicts
COMBO SHIELD
FURY
PRECISION
CRUELTY
BLEED
DISTRACTION
SHOCK
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,060.29
ContactPhysical
Medium Attacks(2 Hits)
2x
1,654.05
ContactPhysical
Heavy Attacks(2 Hits)
1x
1,060.29
ContactPhysical
1x
2,474.01
ContactPhysical
Special Attack 1(3 Hits)
2x
1,039.5
ContactPhysical
1x
2,079
ContactPhysical
Special Attack 2(8 Hits)
6x
415.8
ContactPhysical
1x
831.6
ContactPhysical
1x
831.6
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
13,471.92
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.64.4.14.4.4
REBIRTH
6.3.56.4.6
THE UNION
7.1.27.1.37.2.37.2.47.4.17.4.47.4.5
THE RADIANCE
8.1.28.2.38.2.48.3.58.4.5
REVELATION
9.1.19.3.4
Special Event
THE NECROPOLIS
3.1
Synergies
Squirrel Girl: Start the fight with a permanent Fury Buff, increasing Attack Rating by 10% until Squirrel Girl’s Combo Meter reaches 0 hits for any reason.
Luke Cage: When hit by the Opponent’s Special 3 while Indestructible gain a Fury Buff, increasing Attack Rating by 50% for 15 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Squirrel Girl: Squirrel Girl reads Deadpool’s Guide to Super Villains cards to gain an advantage, increasing her Attack Rating by 10% while fighting Villain Champions.
Solo: Only affects this Champion and does not stack.
Squirrel Girl: Each time a Robot Opponent is immune to one of Squirrel Girl’s personal Bleed effects, Squirrel Girl converts her Bleed into a Shock effect.
Sentinel: Each time an Opponent is immune to one of Sentinel’s personal Incinerate or Shock effects, Sentinel gains 2 Analysis Charges. If Sentinel has his Analysis Complete, he deals a burst of 25% of his Attack Rating as Energy Damage each time instead.
Unique Synergy: Does not stack with duplicate synergies.
Squirrel Girl: When Tippy-Toe would Purify all non-damaging Debuffs on Squirrel Girl also Purify 1 damaging Debuff(s). This can only be used once per fight.
Doctor Doom: Doctor Doom’s Aura of Haazareth lasts an additional 2 seconds.
M.O.D.O.K, Thanos, Mordo: Gain 10% Attack Rating while fighting Hero Champions.
Unique Synergy: Does not stack with duplicate synergies.
Hulkling: 50% chance when Striking the Opponent while Unblockable to inflict a non-stacking Armor Break Debuff for 10 second(s), reducing Armor Rating by 500.
Squirrel Girl: 25% chance to Purify one of each Non-Damaging Debuff each time the Opponent is inflicted by a Bleed Debuff.
Unique Synergy: Does not stack with duplicate synergies.
Kraven: Bleed Immune Champions are inflicted by a Poison Debuff instead, reducing Health Recovery by 30% and Dealing 16.8% of Attack in Direct Damage over 10 second(s). Poison pauses and refreshes just as Bleed.
Squirrel Girl: When the Opponent is afflicted by an Injury Debuff, Squirrel Girl has 50% chance to gain a Precision Buff, increasing Critical Rating by 1710, and 50% chance to gain a Cruelty Buff, increasing Critical Damage Rating by 798, both effects lasts for 10 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Kraven: Bleed Immune Champions are inflicted by a Poison Debuff instead, reducing Health Recovery by 30% and Dealing 16.8% of Attack in Direct Damage over 10 second(s). Poison pauses and refreshes just as Bleed.
Squirrel Girl: When the Opponent is afflicted by an Injury Debuff, Squirrel Girl has 50% chance to gain a Precision Buff, increasing Critical Rating by 1500, and 50% chance to gain a Cruelty Buff, increasing Critical Damage Rating by 700, both effects lasts for 10 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Silver Centurion: If the Opponent is suffering less than 5 stacks of Plasma, Special Attack 2 inflicts one extra Plasma.
Squirrel Girl, Mole Man: Gain 20% Attack Rating during Special Attack 1.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Ham: Porker Popper duration is increased by 20%.
Gwenpool: Gain Vigilance while the Opponent is Bleeding, making attacks unable to Miss.
Goldpool, Platinumpool: Gain an indefinite Fury Buff whenever a Debuff expires on the Opponent, increasing Attack Rating by +10%, stacking up to 10 times.
Squirrel Girl: Well-Timed Blocks have 30% Perfect Block chance, and inflict Tippy's Medium Attack Bleed.
Unique Synergy: Does not stack with duplicate synergies.
All Champions except Guardian: The first 3 blocks have a 100% chance to be Perfect Blocks.
Unique Synergy: Does not stack with duplicate synergies.
Sasquatch: Rupture effects last 20% longer.
Squirrel Girl: When Tippy-Toe attaches to the Opponent she stays on for 30% longer.
Unique Synergy: Does not stack with duplicate synergies.
Hit-Monkey: Critical Hits have a 30% chance to Armor Break the Opponent for 6 second(s), reducing their Armor Rating by 700.
Rocket Raccoon: Critical Hits grant Rocket 1 additional Scrap Metal.
Squirrel Girl, Beast: Activate Combo Shield for 5 second(s) when this Champion would lose their Combo Meter from being struck. This activates only once per fight.
Unique Synergy: Does not stack with duplicate synergies.
TIPPY-TOE LEVEL UPPassive
Squirrel Girl starts each fight with 40 hits in her Combo Meter.
When Tippy-Toe inflicts an Instant Bleed, each Bleed Debuff has a 10.01 - 70% chance to be refreshed instead of being removed.
Gains | Inflicts
COMBO SHIELD
FURY
PRECISION
CRUELTY
BLEED
DISTRACTION
SHOCK
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,060.29
ContactPhysical
Medium Attacks(2 Hits)
2x
1,654.05
ContactPhysical
Heavy Attacks(2 Hits)
1x
1,060.29
ContactPhysical
1x
2,474.01
ContactPhysical
Special Attack 1(3 Hits)
2x
1,039.5
ContactPhysical
1x
2,079
ContactPhysical
Special Attack 2(8 Hits)
6x
415.8
ContactPhysical
1x
831.6
ContactPhysical
1x
831.6
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
13,471.92
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.64.4.14.4.4
REBIRTH
6.3.56.4.6
THE UNION
7.1.27.1.37.2.37.2.47.4.17.4.47.4.5
THE RADIANCE
8.1.28.2.38.2.48.3.58.4.5
REVELATION
9.1.19.3.4
Special Event
THE NECROPOLIS
3.1
Abilities
Tippy-Toe
Squirrel Girl starts each fight with her squirrel sidekick, Tippy-Toe already attached to her.
On Contact
When making contact with a Medium Attack, Tippy inflicts a Bleed Debuff dealing 831.6 Direct Damage over 6 seconds. This ability does not trigger during a Well-Timed Block.
Personal Bleed Debuffs inflicted with a Critical Hit become a Critical Bleed, multiplying their potency by the Critical Damage Multiplier and lasting for 12 seconds.
When making contact with a Light Attack, Squirrel Girl gains an additional hit in her Combo Meter. This ability does not trigger during a Well-Timed Block.
On Champion Knockdown
Whenever either champion is knocked down, Tippy attaches to that champion applying various effects. Tippy attaches to the Opponent for 15 seconds.
When attaching to the Opponent, consume up to 40 hits from Squirrel Girl’s Combo Meter to activate Tippy’s effects.
When Squirrel Girl charges her Heavy Attack for 0.4 second(s), Tippy-Toe attaches to her, applying various effects.
Tippy attachment cannot be affected by Ability Accuracy.
Tippy-Toe - On Squirrel Girl
When attaching: Purify all non-damaging Debuffs on Squirrel Girl.
While attached: Gain +1,500 Block Proficiency.
Tippy-Toe - On Opponent
While attached: Inflict a 100% Debuff.
While attached, if 30+ Combo was consumed: Inflict a Distraction Debuff, preventing Evade and Auto-Block abilities.
While attaching, if 40 Combo was consumed: Inflict an instant Bleed, dealing 2,702.7 Direct Damage for each Bleed Debuff on the Opponent, removing all Bleed Debuffs.
Heavy Attacks
Inflicts a Bleed Debuff dealing 831.6 Direct Damage over 6 seconds.
Special Attack 1
Inflict a Distraction Debuff, preventing Evade and Auto-Block abilities.
The last hit increases Squirrel Girl’s Combo Meter by 10 hits.
Squirrel Girl gains 1 Combo Shield Buff, lasting indefinitely. When struck, the Combo Shield Buff is lost after 2 seconds instead of the Combo Meter resetting.
Special Attack 2
Each hit that makes contact inflicts a Bleed Debuff dealing 831.6 Direct Damage over 6 seconds. This ability does not trigger during a Well-Timed Block.
All personal Bleed Debuffs on the Opponent are paused during this attack.
Special Attack 3
Inflicts 3 Bleed Debuffs dealing 1,663.2 Direct Damage over 20 seconds.
Squirrel Girl gains 100 additional hits in her Combo Meter.
If Tippy inflicts an Instant Bleed with this attack, there is a 30% chance for each Bleed Debuff to be refreshed instead of being removed.
Gains | Inflicts
COMBO SHIELD
FURY
PRECISION
CRUELTY
BLEED
DISTRACTION
SHOCK
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
1,060.29
ContactPhysical
Medium Attacks(2 Hits)
2x
1,654.05
ContactPhysical
Heavy Attacks(2 Hits)
1x
1,060.29
ContactPhysical
1x
2,474.01
ContactPhysical
Special Attack 1(3 Hits)
2x
1,039.5
ContactPhysical
1x
2,079
ContactPhysical
Special Attack 2(8 Hits)
6x
415.8
ContactPhysical
1x
831.6
ContactPhysical
1x
831.6
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
13,471.92
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.64.4.14.4.4
REBIRTH
6.3.56.4.6
THE UNION
7.1.27.1.37.2.37.2.47.4.17.4.47.4.5
THE RADIANCE
8.1.28.2.38.2.48.3.58.4.5
REVELATION
9.1.19.3.4
Special Event
THE NECROPOLIS
3.1
Synergies
Squirrel Girl: Start the fight with a permanent Fury Buff, increasing Attack Rating by 10% until Squirrel Girl’s Combo Meter reaches 0 hits for any reason.
Luke Cage: When hit by the Opponent’s Special 3 while Indestructible gain a Fury Buff, increasing Attack Rating by 50% for 15 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Squirrel Girl: Squirrel Girl reads Deadpool’s Guide to Super Villains cards to gain an advantage, increasing her Attack Rating by 10% while fighting Villain Champions.
Solo: Only affects this Champion and does not stack.
Squirrel Girl: Each time a Robot Opponent is immune to one of Squirrel Girl’s personal Bleed effects, Squirrel Girl converts her Bleed into a Shock effect.
Sentinel: Each time an Opponent is immune to one of Sentinel’s personal Incinerate or Shock effects, Sentinel gains 2 Analysis Charges. If Sentinel has his Analysis Complete, he deals a burst of 25% of his Attack Rating as Energy Damage each time instead.
Unique Synergy: Does not stack with duplicate synergies.
Squirrel Girl: When Tippy-Toe would Purify all non-damaging Debuffs on Squirrel Girl also Purify 1 damaging Debuff(s). This can only be used once per fight.
Doctor Doom: Doctor Doom’s Aura of Haazareth lasts an additional 2 seconds.
M.O.D.O.K, Thanos, Mordo: Gain 10% Attack Rating while fighting Hero Champions.
Unique Synergy: Does not stack with duplicate synergies.
Hulkling: 50% chance when Striking the Opponent while Unblockable to inflict a non-stacking Armor Break Debuff for 10 second(s), reducing Armor Rating by 500.
Squirrel Girl: 25% chance to Purify one of each Non-Damaging Debuff each time the Opponent is inflicted by a Bleed Debuff.
Unique Synergy: Does not stack with duplicate synergies.
Kraven: Bleed Immune Champions are inflicted by a Poison Debuff instead, reducing Health Recovery by 30% and Dealing 16.8% of Attack in Direct Damage over 10 second(s). Poison pauses and refreshes just as Bleed.
Squirrel Girl: When the Opponent is afflicted by an Injury Debuff, Squirrel Girl has 50% chance to gain a Precision Buff, increasing Critical Rating by 1710, and 50% chance to gain a Cruelty Buff, increasing Critical Damage Rating by 798, both effects lasts for 10 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Kraven: Bleed Immune Champions are inflicted by a Poison Debuff instead, reducing Health Recovery by 30% and Dealing 16.8% of Attack in Direct Damage over 10 second(s). Poison pauses and refreshes just as Bleed.
Squirrel Girl: When the Opponent is afflicted by an Injury Debuff, Squirrel Girl has 50% chance to gain a Precision Buff, increasing Critical Rating by 1500, and 50% chance to gain a Cruelty Buff, increasing Critical Damage Rating by 700, both effects lasts for 10 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Silver Centurion: If the Opponent is suffering less than 5 stacks of Plasma, Special Attack 2 inflicts one extra Plasma.
Squirrel Girl, Mole Man: Gain 20% Attack Rating during Special Attack 1.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Ham: Porker Popper duration is increased by 20%.
Gwenpool: Gain Vigilance while the Opponent is Bleeding, making attacks unable to Miss.
Goldpool, Platinumpool: Gain an indefinite Fury Buff whenever a Debuff expires on the Opponent, increasing Attack Rating by +10%, stacking up to 10 times.
Squirrel Girl: Well-Timed Blocks have 30% Perfect Block chance, and inflict Tippy's Medium Attack Bleed.
Unique Synergy: Does not stack with duplicate synergies.
All Champions except Guardian: The first 3 blocks have a 100% chance to be Perfect Blocks.
Unique Synergy: Does not stack with duplicate synergies.
Sasquatch: Rupture effects last 20% longer.
Squirrel Girl: When Tippy-Toe attaches to the Opponent she stays on for 30% longer.
Unique Synergy: Does not stack with duplicate synergies.
Hit-Monkey: Critical Hits have a 30% chance to Armor Break the Opponent for 6 second(s), reducing their Armor Rating by 700.
Rocket Raccoon: Critical Hits grant Rocket 1 additional Scrap Metal.
Squirrel Girl, Beast: Activate Combo Shield for 5 second(s) when this Champion would lose their Combo Meter from being struck. This activates only once per fight.
Unique Synergy: Does not stack with duplicate synergies.
















