squirrelgirl_featured
SQUIRREL GIRL
trained_class Skill
Tags
#Offensive: Damage Over Time#Hero#New Avengers#Size: S#2020#Canadian#Magic Thief#Clarity
Immunities
Attributes
Prestige
13,350
Challenge Rating
150
Attack
4,158
Health
52,015
Critical Rating
791
Critical Damage Rating
1,500
Armor Penetration
0
Block Penetration
0
Critical Resistance
0
Armor Rating
563
Block Proficiency
2,162
Physical Resistance
0
Energy Resistance
0
Signature Ability
TIPPY-TOE LEVEL UPPassive
Squirrel Girl starts each fight with 40 hits in her Combo Meter.
When Tippy-Toe inflicts an Instant Bleed, each Bleed Debuff has a 10.01 - 70% chance to be refreshed instead of being removed.
Abilities
Tippy-Toe
Squirrel Girl starts each fight with her squirrel sidekick, Tippy-Toe already attached to her.
On Contact
When making contact with a Medium Attack, Tippy inflicts a Bleed Debuff dealing 831.6 Direct Damage over 6 seconds. This ability does not trigger during a Well-Timed Block.
Personal Bleed Debuffs inflicted with a Critical Hit become a Critical Bleed, multiplying their potency by the Critical Damage Multiplier and lasting for 12 seconds.
When making contact with a Light Attack, Squirrel Girl gains an additional hit in her Combo Meter. This ability does not trigger during a Well-Timed Block.
On Champion Knockdown
Whenever either champion is knocked down, Tippy attaches to that champion applying various effects. Tippy attaches to the Opponent for 15 seconds.
When attaching to the Opponent, consume up to 40 hits from Squirrel Girl’s Combo Meter to activate Tippy’s effects.
When Squirrel Girl charges her Heavy Attack for 0.4 second(s), Tippy-Toe attaches to her, applying various effects.
Tippy attachment cannot be affected by Ability Accuracy.
Tippy-Toe - On Squirrel Girl
When attaching: Purify all non-damaging Debuffs on Squirrel Girl.
While attached: Gain +1,500 Block Proficiency.
Tippy-Toe - On Opponent
While attached: Inflict an Injury Debuff. Hitting an Injured Opponent bypasses 100% of their .
While attached, if 30+ Combo was consumed: Inflict a Distraction Debuff, preventing Evade and Auto-Block abilities.
While attaching, if 40 Combo was consumed: Inflict an instant Bleed, dealing 2,702.7 Direct Damage for each Bleed Debuff on the Opponent, removing all Bleed Debuffs.
Heavy Attacks
Inflicts a Bleed Debuff dealing 831.6 Direct Damage over 6 seconds.
Special Attack 1
Inflict a Distraction Debuff, preventing Evade and Auto-Block abilities.
The last hit increases Squirrel Girl’s Combo Meter by 10 hits.
Squirrel Girl gains 1 Combo Shield Buff, lasting indefinitely. When struck, the Combo Shield Buff is lost after 2 seconds instead of the Combo Meter resetting.
Special Attack 2
Each hit that makes contact inflicts a Bleed Debuff dealing 831.6 Direct Damage over 6 seconds. This ability does not trigger during a Well-Timed Block.
All personal Bleed Debuffs on the Opponent are paused during this attack.
Special Attack 3
Inflicts 3 Bleed Debuffs dealing 1,663.2 Direct Damage over 20 seconds.
Squirrel Girl gains 100 additional hits in her Combo Meter.
If Tippy inflicts an Instant Bleed with this attack, there is a 30% chance for each Bleed Debuff to be refreshed instead of being removed.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks
(4 hits)
4x
4,158
contactphysical
Medium Attacks
(2 hits)
2x
4,158
contactphysical
Heavy Attacks
(2 hits)
1x
1,247.4
contactphysical
1x
2,910.6
contactphysical
Special Attack 1
(3 hits)
2x
1,039.5
ContactPhysical
1x
2,079
ContactPhysical
Special Attack 2
(8 hits)
6x
415.8
ContactPhysical
1x
831.6
ContactPhysical
1x
831.6
ProjectilePhysical
Special Attack 3
(1 hit)
1x
13,471.92
contactphysical
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