#Alpha Flight#Defensive: Tank#Offensive: Burst#Hero#Gamma#Size: XL#2020#Canadian#Provocateur#Saga Champions
Immunities
Resistances (Potency)
Attributes
Prestige39,615
Challenge Rating250
Attack9,191
Health191,571
Critical Rating869
Critical Damage Rating1,179
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating1
Block Proficiency3,501
Physical Resistance0
Energy Resistance688
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
9,191
contactphysical
Medium Attacks(2 hits)
1x
9,191
Contact
1x
9,191
contactphysical
Heavy Attacks(1 hit)
1x
9,191
contactphysical
Special Attack 1(2 hits)
1x
2,757.3
ContactPhysical
1x
6,433.7
ProjectilePhysical
Special Attack 2(3 hits)
2x
2,297.75
ContactPhysical
1x
4,595.5
ContactPhysical
Special Attack 3(1 hit)
1x
29,778.84
contactphysical
Signature Ability
OLD BEAST OF THE NORTHPassive
When below 40% of max health, getting struck by a Contact Attack has a 10.01 - 70% chance to activate Sasquatch’s healing factor, Passively Regenerating 5% of missing health over 20 seconds. Max stacks 3.
During Wrath of Tanaraq, Sasquatch becomes Passively Unstoppable during Special and Heavy Attacks and the Opponent’s Defensive is reduced by 10 - 70% when struck by these Attacks.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
9,191
contactphysical
Medium Attacks(2 hits)
1x
9,191
Contact
1x
9,191
contactphysical
Heavy Attacks(1 hit)
1x
9,191
contactphysical
Special Attack 1(2 hits)
1x
2,757.3
ContactPhysical
1x
6,433.7
ProjectilePhysical
Special Attack 2(3 hits)
2x
2,297.75
ContactPhysical
1x
4,595.5
ContactPhysical
Special Attack 3(1 hit)
1x
29,778.84
contactphysical
Abilities
From the Bush
A thick fur coat provides 90% resistance along with immunity to Frostbite effects and Armor Break Debuffs.
If Regeneration Rate is inverted, all Regen effects are removed.
Gain +25% if the Opponent has a Buff or is suffering from a Debuff, this is increased to +50% if the Opponent has 4 or more of these effects.
Medium Attacks
30% chance to inflict a Rupture Debuff, dealing 4,595.5 Physical Damage over 17 seconds. +70% chance during Wrath of Tanaraq.
Heavy Attacks
Inflict for 14 seconds. Max 2.
Spirit of Rage - Max Stacks 15
Light Attacks have a 30% chance to build 1 Rage. Chance increased to 100% on the 3rd Light Attack in each combo.
Build 1 Rage every 4.5 seconds that Sasquatch didn’t land a hit.
Each stack of Rage reduces incoming damage from all sources except Special 3 by 5% per stack.
Rage is not affected by Ability Accuracy reduction but is prevented while suffering from an Enervate or Exhaustion Debuff.
Wrath of Tanaraq
If Sasquatch has 5 or more Rage, each stack gained above this threshold has a flat 10% chance to remove all stacks and trigger Wrath of Tanaraq. This lasts for 1.7 seconds per stack removed.
During Wrath of Tanaraq Sasquatch is Stun Immune.
Gain 1,480.77 Block Penetration and +50% .
Special Attack 1 and 2 cost 50% less power and Special Attack 3 costs 25% less Power.
While the Opponent has 3 full Bars of Power, Special and Heavy Attacks will Power Drain 5% of their max Power.
Special Attack 1
Each hit refreshes the Opponent's Rupture Debuffs. This can trigger into the Opponent's block.
If the final hit is blocked it has a 20% chance to inflict a Stun Debuff for 3 seconds. Chance increased to 100% during Wrath of Tanaraq.
Special Attack 2
The first 2 hits remove the Opponent's Rupture Debuffs, gaining 12,867.4 Attack Rating for each Rupture removed. This increased by 50% if activated during Wrath of Tanaraq.
The final hit inflicts up to 3 Rupture Debuffs, each dealing 13,786.5 Physical Damage over 17 seconds.
Special Attack 3
Passively Regenerate 10% of missing health over 5 seconds. This is increased by a flat +1% per Rage Stack.
Gain up to +5 Stacks of Rage and enter Wrath of Tanaraq. These stacks don’t count toward the Regeneration.