longshot_featured
LONGSHOT
mystic_class Mystic
Tags
#Offensive: Burst#Hero#Size: M#X-Men#2020#Carina's Challengers#X-Magica
Immunities
Attributes
Prestige
55,217
Challenge Rating
250
Attack
9,973
Health
138,724
Critical Rating
604
Critical Damage Rating
1,616
Armor Penetration
0
Block Penetration
-305
Critical Resistance
0
Armor Rating
688
Block Proficiency
4,889
Physical Resistance
0
Energy Resistance
306
Signature Ability
Fortune Favors The LuckyPassive
18 - 60% Chance to Nullify any Buff and replace it with a Bad Karma.
If Longshot Nullifies a True Strike, Unstoppable, or Unblockable Buff, Longshot gains a matching Buff for 2 - 7 seconds.
Abilities
Passive
Due to Longshot’s innate luck his Ability Accuracy can only be reduced through the effects of Debuffs.
Longshot's base Ability Accuracy is 300%. Modified chances are already displayed for Longshot’s abilities.
Good Karma - Max 5:
Longshot cannot gain Good Karma while under the effects of Stun.
51% Chance to gain 1 Good Karma when attacked. Increased to 102% if the attack was Dodged.
75% Chance to lose 1 Good Karma whenever inflicted with a Non-Damaging Debuff or Struck while Stunned. If the Opponent has Bad Karma active, remove 1 Bad Karma instead.
Whenever reaching 5 stacks of Good Karma, gain Pure of Heart for 14 seconds. Granting bonus effects from Special Attacks. This effect does not stack, but can be refreshed.
When Pure of Heart ends all remaining Good Karma is applied to the Opponent as Bad Karma.
Bad Karma - Max 5:
When consuming Good Karma while the Opponent is below max stacks of Bad Karma, apply a Bad Karma on the Opponent for 12 seconds and refresh all existing stacks.
For each Bad Karma, Longshot gains 12% of Power generated by the Opponent.
Whenever the Opponent launches a Special Attack or a Heavy Attack all Bad Karma effects are refreshed.
Heavy Attacks
While Charging a Heavy Attack gain 1 Good Karma every 0.4 seconds.
Each hit consumes 1 Good Karma.
Special Attack 1
Consume 2 Good Karma.
This attack cannot Miss or be Auto-Blocked.
Pure of Heart is active: The first hit inflicts 7 instant Bleeds each dealing 3,989.2 Direct Damage. This damage benefits from Longshot's Critical Damage multiplier.
Special Attack 2
The Final Hit inflicts Incinerate dealing 1,495.95 damage over 12 seconds. Incinerate also removes Perfect Block chance and lowers Block Proficiency by 50%.
While this Incinerate is active the Opponent is Fate Sealed, Nullifying all Buffs. This Fate Seal also removes Bad Karma effects.
Each Buff and Bad Karma removed by Fate Seal combusts and inflicts Passive Incinerates dealing 8,975.7 energy Damage over 1 second(s). This damage benefits from Longshot's Critical Damage Rating. Max 10 stacks.
Pure of Heart is active: Instead of inflicting incinerate on the Final hit, the Incinerate triggers on activation of this Attack with it's expiry paused until the Attack ends.
Special Attack 3
Stun the Opponent for 3.5 seconds.
Pure of Heart is active: This attack gains up to 9,973 Attack Rating based on Longshot's Good Karma.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks
(4 hits)
4x
9,973
contactphysical
Medium Attacks
(2 hits)
2x
9,973
contactphysical
Heavy Attacks
(2 hits)
1x
2,991.9
contactphysical
1x
6,981.1
contactphysical
Special Attack 1
(2 hits)
2x
4,986.5
ProjectilePhysical
Special Attack 2
(2 hits)
1x
6,981.1
ProjectilePhysical
1x
2,991.9
ProjectilePhysical
Special Attack 3
(1 hit)
1x
31,913.6
contactphysical
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