
IRON MAN
#Defensive: Guard#Hero#Metal#Stark Tech#Avengers#Size: M#2014#AW: Sugar Pill#RAIDS: Vanguard#EQ: Romance#Saga Champions#Forbearance#PLAYABLE
Immunities
Resistances
(Potency)
Resistances
(Duration)
Attributes
Rank 6
Sig.
Prestige34,382
Challenge Rating250
Attack9,093
Health121,549
Critical Rating822
Critical Damage Rating1,547
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating869
Block Proficiency4,889
Physical Resistance0
Energy Resistance0
Gains | Inflicts
ARMOR UP
REGENERATION
FURY
CRUELTY
POWER LOCK
INVALIDATED
Direct Damage
ARMOR BREAK
INCINERATE
POWER DRAIN
PLASMA
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,318.72
ContactPhysical
Medium Attacks(2 Hits)
2x
3,617.2
ContactPhysical
Heavy Attacks(2 Hits)
2x
3,864.53
ProjectileEnergy
Special Attack 1(3 Hits)
1x
1,818.6
ProjectileEnergy
2x
3,637.2
ProjectileEnergy
Special Attack 2(3 Hits)
1x
2,727.9
ContactPhysical
1x
3,182.55
ProjectilePhysical
1x
3,182.55
ContactPhysical
Special Attack 3(1 Hits)
1x
27,006.21
Found In
Act
Quest Index
Story
REBELLION
4.1.24.1.44.1.54.2.24.2.34.2.44.2.54.3.24.3.34.3.44.4.24.4.34.4.44.4.54.4.6
ELDER'S WAR
5.1.15.1.25.1.35.1.45.1.55.1.65.2.25.2.35.2.45.3.35.3.55.4.25.4.4
REBIRTH
6.1.36.2.16.2.46.3.36.3.66.4.1
THE UNION
7.1.17.1.4
Synergies
Count Nefaria: Whenever an Energy Build Up is inflicted, also inflict a 15% Decelerate Debuff lasting 18 seconds.
Iron Man: Whenever a Prowess is Invalidated, gain an Armor Up Buff.
Unique Synergy: Does not stack with duplicate synergies.
Maestro: Gain +10% Fury potency for each other Synergy Champion on the team.
Solo Synergy: Only affects this Champion and does not stack.
Ikaris: When Incinerate Debuffs expire naturally or get purified, apply 30% of the amount back to the opponent with full durations.
Iron Man: Inflict an Incinerate Debuff on the Opponent dealing 100% Attack Rating as Energy Damage per second on all Special Attacks.
Dr. Strange: Upon the Weakness Debuff expiring, gain a Protection Buff for 10 seconds preventing Dr. Strange from taking more than 5% of max health from a single hit.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man 2099: Second Medium attacks have a 25% chance to trigger Spider-Man 2099 Debuff Pausing ability.
Spider-Man (Stark Enhanced): On a Well Timed Block 33% chance to gain a Bulwark Passive, granting 700 Block Proficiency for 10 second(s).
Scarlet Witch (Classic): When granting a Buff on herself, gain 15% of a Bar of Power over 3 second(s).
Iron-Man: Heavy Attack inflicts a Power Drain, removing 50% of the Opponent’s current power over 5 second(s). This effect has a 20 second(s) cooldown.
Unique Synergy: Does not stack with duplicate synergies.
Silver Centurion: While Locked-On Special Attack 1 inflicts Energy Vulnerability, decreasing by 15% for 10 seconds. /nIron Man (Infinity War):Each Molecular Armor effect increases the potency of Armor Break by 10%. /nSuperior Iron Man: Increase the potency of Superior Fury and Armor Up’s by 25%. /nIron Man: Special Attacks inflict a Plasma Passive dealing 40% of Attack over 6 seconds. /nUnique Synergy: Does not stack with duplicate synergies.
Mangog: While Enraged, Attacks deal a burst of Energy Damage equal to 6% of Modified Attack.
#Avengers: Start the fight with an indefinite Passive Fury granting 10% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Captain America, Iron Man, Falcon, Black Panther: When the opponent starts a Dash Attack or is recovering from a Heavy, Special, or combo ending attack, gain Widow’s Insight for 0.85 seconds. Ending a combo with Widow’s Insight active grants a Cruelty Buff increasing Critical Damage Rating by 450 for 12 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Armor Break Debuffs inflicted on the Opponent have 30% increased Potency.
Unique Synergy: Does not stack with duplicate synergies.
Avengers and New Avengers: When fighting Villain Champions, reduce the Potency of any Power Sting and damage over time Debuffs by 10%. Increased to up to 40% based on Sunspot's Signature Level.
Unique Synergy: Does not stack with duplicate Synergies.
All Champions except Nick: If Nick is alive, once per fight when a teammate is inflicted with any , Frostbite or Incinerate effect he will drop an Extreme Conditions Kit, granting a Debuff Immunity Buff for 10 seconds. Unique Synergy: Does not stack with duplicate synergies.
Wasp: When she intercepts the opponent’s Dash Attack and Petrify is not active on the opponent, inflict a of 100% Potency for 8 seconds. This can activate 3 times in a fight.
Iron Man, Iron Man(Infinity War): Armor Up effects last for an additional 2 seconds.
Unique Synergy: Does not stack with duplicate Synergies.
Tech Champions drain 100% of the Opponent’s Max Power after the Opponent uses a Special Attack.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Stark Enhanced): A.I. Reboots 30% faster.
Hulkbuster: +30% Special Damage.
Iron Man: +15% Special Damage.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Stark Enhanced): A.I. Reboots 30% faster.
Hulkbuster: +30% Special Damage.
Iron Man: +15% Special Damage.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Stark Enhanced): A.I. Reboots 30% faster.
Hulkbuster: +30% Special Damage.
Iron Man: +15% Special Damage.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Stark Enhanced): A.I. Reboots 30% faster.
Hulkbuster: +30% Special Damage.
Iron Man: +15% Special Damage.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Stark Enhanced): A.I. Reboots 30% faster.
Hulkbuster: +30% Special Damage.
Iron Man: +15% Special Damage.
Unique Synergy: Does not stack with duplicate synergies.
IRON MAN ARMOR MARK III UPGRADEPassive
Increase the potency of Armor Ups by 6.98 - 33%.
Double the amount of Block Proficiency gained during the Opponent’s Special Attacks.
As an Attacker this Regeneration can only trigger once per Quest.
When Iron Man’s Health drops below 15%, gain a Regeneration Passive granting 13.95 - 65.9% of missing Health over 6 seconds. Pressing Block 2 times while performing a Special Attack triggers the Regeneration with 50% reduced Potency.
Gains | Inflicts
ARMOR UP
REGENERATION
FURY
CRUELTY
POWER LOCK
INVALIDATED
Direct Damage
ARMOR BREAK
INCINERATE
POWER DRAIN
PLASMA
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,318.72
ContactPhysical
Medium Attacks(2 Hits)
2x
3,617.2
ContactPhysical
Heavy Attacks(2 Hits)
2x
3,864.53
ProjectileEnergy
Special Attack 1(3 Hits)
1x
1,818.6
ProjectileEnergy
2x
3,637.2
ProjectileEnergy
Special Attack 2(3 Hits)
1x
2,727.9
ContactPhysical
1x
3,182.55
ProjectilePhysical
1x
3,182.55
ContactPhysical
Special Attack 3(1 Hits)
1x
27,006.21
Found In
Act
Quest Index
Story
REBELLION
4.1.24.1.44.1.54.2.24.2.34.2.44.2.54.3.24.3.34.3.44.4.24.4.34.4.44.4.54.4.6
ELDER'S WAR
5.1.15.1.25.1.35.1.45.1.55.1.65.2.25.2.35.2.45.3.35.3.55.4.25.4.4
REBIRTH
6.1.36.2.16.2.46.3.36.3.66.4.1
THE UNION
7.1.17.1.4
Abilities
Always Active
Iron Man can Block Unblockable Special Attacks from Mutants.
Gain +4,411.46 Block Proficiency during the Opponent’s Special Attacks.
Armor Up - Max: 20
Personal Armor Ups increase Armor Rating by +523.81, lasting indefinitely up to 5 stacks. Additional stacks last for 6 seconds. While an Armor Up is active, Iron Man is Immune to Coldsnap, Frostbite, and Incinerate.
Personal Armor Ups increase Critical Resistance by +70.51, cannot be removed by Nullify or Stagger, their Ability Accuracy can only be modified by Cosmic Champions, and when they expire naturally the Opponent is Power Locked for 0.2 seconds.
Gain 1 Armor Up Buff when the fight starts and when Iron Man’s Combo Meter passes a multiple of 5. 25% chance to gain an Armor Up Buff when struck or Blocking an attack.
Well-Timed Blocking an Opponent's Special Attack pauses Armor Ups for 10 seconds, and activating a Special Attack pauses them for 5 seconds per Bar of Power spent. These pauses expire one at a time.
Arc Reactor
When reaching 12 or more stacks of Armor Up, the Arc Reactor activates and gains 100 Reactor Charges.
The Arc Reactor grants +9,093 Attack Rating.
Gain an additional +363.72 Attack Rating for each Armor Up above 12 stacks. Any effect that increases the potency of Armor Ups also increases the potency of these Attack Rating bonuses by the same amount.
Striking with or being struck by Basic Attacks consumes 1 Reactor Charges. Reaching 0 charges causes the Arc Reactor to expire and consume 12 Armor Ups.
Special Attacks
Each hit 3 Prowess, removing them. For each Prowess removed this way, deal a burst of 2,273.25 Direct Damage.
Arc Reactor: On activation, consume 25 Reactor Charges, increasing the potency of the Special Attack’s Buffs and Debuffs by 100%.
Special Attack 1
Each hit inflicts an Armor Break Debuff, removing one Armor Up and reducing Armor Rating by 1,178.57 for 20 seconds.
For every 1 Prowess Invalidated during this Special Attack, gain 1 Armor Up Buff.
Arc Reactor: This Special grants no Power to the Opponent.
Special Attack 2
On activation, gain 5 Armor Up Buffs.
Activating the Arc Reactor during this Special grants 15 Reactor Charges for each Armor Up above 12 stacks.
Special Attack 3
Gain 7 Armor Up Buffs and refresh all existing Armor Ups.
Inflict an Passive dealing 27,279 Energy Damage over 20 seconds. While this effect is active, striking the Opponent or their Block pauses all personal and synergy Incinerate effects for 0.5 second.
Gains | Inflicts
ARMOR UP
REGENERATION
FURY
CRUELTY
POWER LOCK
INVALIDATED
Direct Damage
ARMOR BREAK
INCINERATE
POWER DRAIN
PLASMA
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,318.72
ContactPhysical
Medium Attacks(2 Hits)
2x
3,617.2
ContactPhysical
Heavy Attacks(2 Hits)
2x
3,864.53
ProjectileEnergy
Special Attack 1(3 Hits)
1x
1,818.6
ProjectileEnergy
2x
3,637.2
ProjectileEnergy
Special Attack 2(3 Hits)
1x
2,727.9
ContactPhysical
1x
3,182.55
ProjectilePhysical
1x
3,182.55
ContactPhysical
Special Attack 3(1 Hits)
1x
27,006.21
Found In
Act
Quest Index
Story
REBELLION
4.1.24.1.44.1.54.2.24.2.34.2.44.2.54.3.24.3.34.3.44.4.24.4.34.4.44.4.54.4.6
ELDER'S WAR
5.1.15.1.25.1.35.1.45.1.55.1.65.2.25.2.35.2.45.3.35.3.55.4.25.4.4
REBIRTH
6.1.36.2.16.2.46.3.36.3.66.4.1
THE UNION
7.1.17.1.4
Synergies
Count Nefaria: Whenever an Energy Build Up is inflicted, also inflict a 15% Decelerate Debuff lasting 18 seconds.
Iron Man: Whenever a Prowess is Invalidated, gain an Armor Up Buff.
Unique Synergy: Does not stack with duplicate synergies.
Maestro: Gain +10% Fury potency for each other Synergy Champion on the team.
Solo Synergy: Only affects this Champion and does not stack.
Ikaris: When Incinerate Debuffs expire naturally or get purified, apply 30% of the amount back to the opponent with full durations.
Iron Man: Inflict an Incinerate Debuff on the Opponent dealing 100% Attack Rating as Energy Damage per second on all Special Attacks.
Dr. Strange: Upon the Weakness Debuff expiring, gain a Protection Buff for 10 seconds preventing Dr. Strange from taking more than 5% of max health from a single hit.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man 2099: Second Medium attacks have a 25% chance to trigger Spider-Man 2099 Debuff Pausing ability.
Spider-Man (Stark Enhanced): On a Well Timed Block 33% chance to gain a Bulwark Passive, granting 700 Block Proficiency for 10 second(s).
Scarlet Witch (Classic): When granting a Buff on herself, gain 15% of a Bar of Power over 3 second(s).
Iron-Man: Heavy Attack inflicts a Power Drain, removing 50% of the Opponent’s current power over 5 second(s). This effect has a 20 second(s) cooldown.
Unique Synergy: Does not stack with duplicate synergies.
Silver Centurion: While Locked-On Special Attack 1 inflicts Energy Vulnerability, decreasing by 15% for 10 seconds. /nIron Man (Infinity War):Each Molecular Armor effect increases the potency of Armor Break by 10%. /nSuperior Iron Man: Increase the potency of Superior Fury and Armor Up’s by 25%. /nIron Man: Special Attacks inflict a Plasma Passive dealing 40% of Attack over 6 seconds. /nUnique Synergy: Does not stack with duplicate synergies.
Mangog: While Enraged, Attacks deal a burst of Energy Damage equal to 6% of Modified Attack.
#Avengers: Start the fight with an indefinite Passive Fury granting 10% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Captain America, Iron Man, Falcon, Black Panther: When the opponent starts a Dash Attack or is recovering from a Heavy, Special, or combo ending attack, gain Widow’s Insight for 0.85 seconds. Ending a combo with Widow’s Insight active grants a Cruelty Buff increasing Critical Damage Rating by 450 for 12 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Armor Break Debuffs inflicted on the Opponent have 30% increased Potency.
Unique Synergy: Does not stack with duplicate synergies.
Avengers and New Avengers: When fighting Villain Champions, reduce the Potency of any Power Sting and damage over time Debuffs by 10%. Increased to up to 40% based on Sunspot's Signature Level.
Unique Synergy: Does not stack with duplicate Synergies.
All Champions except Nick: If Nick is alive, once per fight when a teammate is inflicted with any , Frostbite or Incinerate effect he will drop an Extreme Conditions Kit, granting a Debuff Immunity Buff for 10 seconds. Unique Synergy: Does not stack with duplicate synergies.
Wasp: When she intercepts the opponent’s Dash Attack and Petrify is not active on the opponent, inflict a of 100% Potency for 8 seconds. This can activate 3 times in a fight.
Iron Man, Iron Man(Infinity War): Armor Up effects last for an additional 2 seconds.
Unique Synergy: Does not stack with duplicate Synergies.
Tech Champions drain 100% of the Opponent’s Max Power after the Opponent uses a Special Attack.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Stark Enhanced): A.I. Reboots 30% faster.
Hulkbuster: +30% Special Damage.
Iron Man: +15% Special Damage.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Stark Enhanced): A.I. Reboots 30% faster.
Hulkbuster: +30% Special Damage.
Iron Man: +15% Special Damage.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Stark Enhanced): A.I. Reboots 30% faster.
Hulkbuster: +30% Special Damage.
Iron Man: +15% Special Damage.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Stark Enhanced): A.I. Reboots 30% faster.
Hulkbuster: +30% Special Damage.
Iron Man: +15% Special Damage.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Man (Stark Enhanced): A.I. Reboots 30% faster.
Hulkbuster: +30% Special Damage.
Iron Man: +15% Special Damage.
Unique Synergy: Does not stack with duplicate synergies.





































