#Defensive: Tank#Offensive: Raw Damage#Hero#Gamma#Size: XL#2020#Carina's Challengers#House of Mirrors#Secutor#Saga Champions
Immunities
Attributes
Prestige33,907
Challenge Rating250
Attack10,657
Health186,287
Critical Rating115
Critical Damage Rating1,124
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating822
Block Proficiency3,501
Physical Resistance0
Energy Resistance306
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
10,657
contactphysical
Medium Attacks(2 hits)
2x
10,657
contactphysical
Heavy Attacks(2 hits)
1x
3,197.1
contactphysical
1x
7,459.9
contactphysical
Special Attack 1(5 hits)
5x
2,131.4
ContactPhysical
Special Attack 2(4 hits)
1x
1,065.7
ContactPhysical
1x
5,328.5
ContactPhysical
2x
2,131.4
ProjectilePhysical
Special Attack 3(1 hit)
1x
34,528.68
contactphysical
Signature Ability
THE GREEN DOORPassive
Hulk surges with gamma energy from the Below-Place, gaining benefits while above certain thresholds of Gamma Radiation:
25%: Basic Attacks have a 2.02 - 5% chance to inflict a Stun Debuff, lasting 0.75 second(s).
50%: When the Opponent is Immune to a Stun Effect or a Stun Effect expires, inflict a Weakness Debuff, decreasing Attack Rating by 25.03 - 45% for 4 second(s).
75%: Inflict an indefinite Debuff of 27.08 - 75% Potency.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
10,657
contactphysical
Medium Attacks(2 hits)
2x
10,657
contactphysical
Heavy Attacks(2 hits)
1x
3,197.1
contactphysical
1x
7,459.9
contactphysical
Special Attack 1(5 hits)
5x
2,131.4
ContactPhysical
Special Attack 2(4 hits)
1x
1,065.7
ContactPhysical
1x
5,328.5
ContactPhysical
2x
2,131.4
ProjectilePhysical
Special Attack 3(1 hit)
1x
34,528.68
contactphysical
Abilities
Gamma Mutate - Always Active
An enhanced immune system provides full immunity to the Poisons of the Battlerealm.
Hulk's Regeneration Rate cannot be decreased or increased by outside sources.
Gain up to 10,657 Attack Rating based on how much health Hulk has lost during the entire fight. This ability is based on 200% of Hulk’s Health.
RAGE - Max 25 Stacks
Hulk’s Medium Attacks, the first hit of his Special 1 Attack and the first and last hits of his Special 2 Attack apply a RAGE stack.
Consecutive RAGE Attacks build up RAGE stacks. All RAGE stacks are lost after 2 second(s) without performing a RAGE Attack. RAGE stacks do not expire during Hulk's or his Opponent's Special Attacks.
RAGE Attacks
Deal a burst of 1,598.55 Physical Damage for each RAGE stack.
Deal a burst of 1,862.87 Direct Damage to Hulk for each RAGE stack except when using the Medium 1 Attack. Hulk cannot be knocked out by this ability.
If the Recoil Mastery is active, the Recoil Damage is disabled and deals a burst of 3,725.74 Direct Damage to Hulk instead, plus an equal amount for each Rank. Hulk cannot be knocked out by this ability.
Persistent Gamma Radiation - Max 100%
Gamma Radiation’s maximum strength is equal to 100% of Hulk's Max Health, and scales with boosts and buffs.
20% of all Damage dealt to Hulk when struck is stored as Gamma Radiation.
60% of all damage dealt to Hulk while afflicted with a Degeneration Effect is stored as Gamma Radiation.
100% of all self-inflicted Damage is stored as Gamma Radiation.
Immortality
When receiving damage that would knock out Hulk while Gamma Radiation is at or above 15%, consume 15% and gain an Immortality Passive, preventing death and becoming Unblockable for 8 second(s). This ability has a 50 second cooldown.
While active, any damage prevented by Immortality consumes an equal amount of Gamma Radiation instead. This does not apply to self-inflicted Damage.
When Immortality expires, consume all Gamma Radiation. Become Invulnerable and gain a Regeneration Passive, recovering 18,628.7 Health plus all Gamma Radiation as Health over 1 second(s).
Heavy Attacks
The first hit refreshes the RAGE timer and doubles the amount of RAGE stacks.
The last hit gains 4,262.8 Attack Rating for each RAGE stack.
Special Attack 1
The last hit of this attack has a 60% chance to inflict a Stun Debuff, lasting 1.75 seconds.
Special Attack 2
The last hit of this attack has a 100% chance to inflict a Stun Debuff, lasting 3 seconds.
Inflict a Suppression Debuff for each RAGE stack, reducing by 5% for 15 second(s). Max 14 stack(s).