
RED SKULL
#Control: Denial#Villain#Hydra#Metal#Cabal#Size: M#2018#AW: Sugar Pill#RAIDS: Vanguard#Secutor#Frightful#PLAYABLE
Immunities
Attributes
Rank 6
Sig.
Prestige32,470
Challenge Rating250
Attack9,973
Health121,549
Critical Rating448
Critical Damage Rating1,547
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating869
Block Proficiency10,346
Physical Resistance0
Energy Resistance0
Gains | Inflicts
ARMOR UP
AUTO-BLOCK
UNSTOPPABLE
POWER GAIN
INDESTRUCTIBLE
PERFECT BLOCK CHANCE
POWER DRAIN
HEAL BLOCK
SHOCK
ARMOR BREAK
INVALIDATED
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,543.12
ContactPhysical
Medium Attacks(2 Hits)
2x
3,967.26
ContactPhysical
Heavy Attacks(1 Hits)
1x
8,477.05
ContactPhysical
Special Attack 1(3 Hits)
1x
2,991.9
ContactPhysicalWeaponPunch
2x
3,490.55
ContactPhysicalWeaponPunch
Special Attack 2(5 Hits)
1x
997.3
ProjectileEnergyContactPhysical
3x
1,994.6
ProjectileEnergyContactPhysical
1x
2,991.9
ProjectileEnergyContactPhysical
Special Attack 3(1 Hits)
1x
29,619.81
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.54.3.2
REBIRTH
6.1.16.1.26.1.56.2.46.2.56.3.26.3.46.3.56.4.46.4.56.4.6
THE UNION
7.1.27.1.47.2.27.2.67.3.37.3.47.3.57.4.5
THE RADIANCE
8.1.1
REVELATION
9.1.59.2.19.3.5
Special Event
SHOOTING STARS
1.3
THE CRUCIBLE
2.12.2
Synergies
Red Skull: Well-Timed Blocks have +10% chance to Perfect Block for each Buff on Red Skull.
Captain America (WW2): Well-Timed Blocks generate a Fury Buff increasing Base Attack by 20% for 5 seconds.
Unique Synergy: Does not stack with duplicate synergies.
All Villains gain +20% Armor.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Woman: Against Mystic Champions, gaining a Buff inflicts a 50% Passive for 0.5 seconds which cannot affect Nodes. While in a fight, count as #Hydra and a #Villain instead of a #Hero.
Arnim Zola: The final hit of Special Attack 1 inflicts a Root Debuff for 3 seconds.
Red Skull: On a Well-Timed Block, 25% chance to not lose an Armor Up Buff.
Crossbones: While Overrun is on cooldown, Intercepts trigger Crossbones’ Fury pause ability.
Unique Synergy: Does not stack with duplicate synergies.
#Hydra Champions: Start each fight with an indefinite +10% Passive.
Captain America: While in a fight, Captain America counts as #Hydra and a #Villain instead of a #Hero.
Unique Synergy: Does not stack with duplicate synergies.
Onslaught: Against Skill Champions, while attacking, Onslaught Passively Regenerates 85% of incoming Physical Damage.
Solo Synergy: Only affects this Champion and does not stack.
Synergy Champions: Gain +100 Armor Rating, +100 Critical Rating, +100 Critical Damage Rating, and +3% Perfect Block Chance, doubled when fighting the final node in a Quest.
Unique Synergy: Does not stack with duplicate synergies.
Diablo: Personal Poison Debuffs become Passive and gain +10% Potency.
Loki: +35% Curse Debuff duration.
Red Skull: +10% Shock Debuff Potency.
Kingpin: Gain 1 Rage each time the opponent Nullifies a Buff.
Unique Synergy: Does not stack with duplicate synergies.
The Overseer: 50% chance to gain an Indefinite Gamma Power when the Opponent launches a Special while .
Red Skull: 8% chance per Armor Up to inflict an Armor Break Debuff on Special 2 attacks, reducing Armor Rating by 525 for 15 second(s).
Thanos: Fury also grants a Power Gain Buff, gaining half of a bar of Power over 7 second(s).
Unique Synergy: Does not stack with duplicate synergies.
The Overseer: 50% chance to gain an Indefinite Gamma Power when the Opponent launches a Special while .
Red Skull: 8% chance per Armor Up to inflict an Armor Break Debuff on Special 2 attacks, reducing Armor Rating by 562 for 15 second(s).
Thanos: Fury also grants a Power Gain Buff, gaining half of a bar of Power over 7 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Mercenary & Villain Champions: +5% Health & +400 Critical Damage Rating.
Crossbones: [Contempt] Gain Immunity to Nullify & .
Unique Synergy: Does not stack with duplicate synergies.
Abomination (Immortal): The Basic Attacks required to trigger a Self-Poison are reduced by 2.
Red Skull: The final hit of Special Attack 1 refreshes all Personal Heal Block Debuffs on the Opponent.
Unique Synergy: Does not stack with duplicate synergies.
Doctor Doom: Gains +15% Perfect Block chance.
Solo: Only affects this Champion and does not stack.
CUBE AFFINITYPassive
While charging a Heavy Attack, generate 3.02 - 7.5% Power per second and Red Skull’s Heavy Attack can be charged for an extended duration.
Every 10th Basic Attack grants Red Skull 1 Armor Up Buff.
Gains | Inflicts
ARMOR UP
AUTO-BLOCK
UNSTOPPABLE
POWER GAIN
INDESTRUCTIBLE
PERFECT BLOCK CHANCE
POWER DRAIN
HEAL BLOCK
SHOCK
ARMOR BREAK
INVALIDATED
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,543.12
ContactPhysical
Medium Attacks(2 Hits)
2x
3,967.26
ContactPhysical
Heavy Attacks(1 Hits)
1x
8,477.05
ContactPhysical
Special Attack 1(3 Hits)
1x
2,991.9
ContactPhysicalWeaponPunch
2x
3,490.55
ContactPhysicalWeaponPunch
Special Attack 2(5 Hits)
1x
997.3
ProjectileEnergyContactPhysical
3x
1,994.6
ProjectileEnergyContactPhysical
1x
2,991.9
ProjectileEnergyContactPhysical
Special Attack 3(1 Hits)
1x
29,619.81
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.54.3.2
REBIRTH
6.1.16.1.26.1.56.2.46.2.56.3.26.3.46.3.56.4.46.4.56.4.6
THE UNION
7.1.27.1.47.2.27.2.67.3.37.3.47.3.57.4.5
THE RADIANCE
8.1.1
REVELATION
9.1.59.2.19.3.5
Special Event
SHOOTING STARS
1.3
THE CRUCIBLE
2.12.2
Abilities
Always Active
Red Skull is Immune to Nullify, Fate Seal, and Stagger effects from Champions.
Against Mutants, Red Skull’s Ability Accuracy cannot be modified.
Armor Up - Max: 10
Start each fight with 5 indefinite Armor Up Buffs, each increasing Armor Rating by 305.56.
When either Champion fills a Bar of Power, gain 1 Armor Up Buff.
Overwhelming Presence - Passive
For each Armor Up Buff, Red Skull gains the following bonuses:
+498.65 Attack Rating.
+144.74 Critical Resistance.
+144.74 .
-10% Opponent Stun Ability Accuracy.
Blocking a Basic Attack
Consume 1 Personal Armor Up Buff to Power Drain 10% of the Opponent’s Max Power and deal 997.3 Direct Damage for each Armor Up Buff on Red Skull.
Heavy Attacks
Inflict a non-stacking Heal Block Debuff for 12 seconds.
Special Attack 1
On activation, gain an Auto-Block Passive granting a 100% chance to Auto-Block Basic Attacks for 3 seconds. Duration is paused until the Special Attack ends, and is consumed when triggered. Auto-Block will not trigger while Red Skull is Unstoppable.
The first hit pauses all Shock Debuffs on the Opponent for 6 seconds.
Each hit deals a burst of 5,983.8 Energy Damage. Deal an additional burst of Energy Damage if the Opponent is suffering from a Shock Debuff.
Special Attack 2
On activation, gain an Buff for 2 seconds, plus 0.5 seconds per Armor Up Buff on Red Skull. Duration is paused until the Special Attack ends, and is consumed when struck.
Each hit inflicts a Debuff dealing 1,795.14 Energy Damage over 6 seconds, plus 1 second per Armor Up Buff on Red Skull.
Special Attack 3
Drain 100% of the Opponent’s Power. For every 10% of Max Power Drained this way, gain an Armor Up Buff.
Gains | Inflicts
ARMOR UP
AUTO-BLOCK
UNSTOPPABLE
POWER GAIN
INDESTRUCTIBLE
PERFECT BLOCK CHANCE
POWER DRAIN
HEAL BLOCK
SHOCK
ARMOR BREAK
INVALIDATED
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,543.12
ContactPhysical
Medium Attacks(2 Hits)
2x
3,967.26
ContactPhysical
Heavy Attacks(1 Hits)
1x
8,477.05
ContactPhysical
Special Attack 1(3 Hits)
1x
2,991.9
ContactPhysicalWeaponPunch
2x
3,490.55
ContactPhysicalWeaponPunch
Special Attack 2(5 Hits)
1x
997.3
ProjectileEnergyContactPhysical
3x
1,994.6
ProjectileEnergyContactPhysical
1x
2,991.9
ProjectileEnergyContactPhysical
Special Attack 3(1 Hits)
1x
29,619.81
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.54.3.2
REBIRTH
6.1.16.1.26.1.56.2.46.2.56.3.26.3.46.3.56.4.46.4.56.4.6
THE UNION
7.1.27.1.47.2.27.2.67.3.37.3.47.3.57.4.5
THE RADIANCE
8.1.1
REVELATION
9.1.59.2.19.3.5
Special Event
SHOOTING STARS
1.3
THE CRUCIBLE
2.12.2
Synergies
Red Skull: Well-Timed Blocks have +10% chance to Perfect Block for each Buff on Red Skull.
Captain America (WW2): Well-Timed Blocks generate a Fury Buff increasing Base Attack by 20% for 5 seconds.
Unique Synergy: Does not stack with duplicate synergies.
All Villains gain +20% Armor.
Unique Synergy: Does not stack with duplicate synergies.
Spider-Woman: Against Mystic Champions, gaining a Buff inflicts a 50% Passive for 0.5 seconds which cannot affect Nodes. While in a fight, count as #Hydra and a #Villain instead of a #Hero.
Arnim Zola: The final hit of Special Attack 1 inflicts a Root Debuff for 3 seconds.
Red Skull: On a Well-Timed Block, 25% chance to not lose an Armor Up Buff.
Crossbones: While Overrun is on cooldown, Intercepts trigger Crossbones’ Fury pause ability.
Unique Synergy: Does not stack with duplicate synergies.
#Hydra Champions: Start each fight with an indefinite +10% Passive.
Captain America: While in a fight, Captain America counts as #Hydra and a #Villain instead of a #Hero.
Unique Synergy: Does not stack with duplicate synergies.
Onslaught: Against Skill Champions, while attacking, Onslaught Passively Regenerates 85% of incoming Physical Damage.
Solo Synergy: Only affects this Champion and does not stack.
Synergy Champions: Gain +100 Armor Rating, +100 Critical Rating, +100 Critical Damage Rating, and +3% Perfect Block Chance, doubled when fighting the final node in a Quest.
Unique Synergy: Does not stack with duplicate synergies.
Diablo: Personal Poison Debuffs become Passive and gain +10% Potency.
Loki: +35% Curse Debuff duration.
Red Skull: +10% Shock Debuff Potency.
Kingpin: Gain 1 Rage each time the opponent Nullifies a Buff.
Unique Synergy: Does not stack with duplicate synergies.
The Overseer: 50% chance to gain an Indefinite Gamma Power when the Opponent launches a Special while .
Red Skull: 8% chance per Armor Up to inflict an Armor Break Debuff on Special 2 attacks, reducing Armor Rating by 525 for 15 second(s).
Thanos: Fury also grants a Power Gain Buff, gaining half of a bar of Power over 7 second(s).
Unique Synergy: Does not stack with duplicate synergies.
The Overseer: 50% chance to gain an Indefinite Gamma Power when the Opponent launches a Special while .
Red Skull: 8% chance per Armor Up to inflict an Armor Break Debuff on Special 2 attacks, reducing Armor Rating by 562 for 15 second(s).
Thanos: Fury also grants a Power Gain Buff, gaining half of a bar of Power over 7 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Mercenary & Villain Champions: +5% Health & +400 Critical Damage Rating.
Crossbones: [Contempt] Gain Immunity to Nullify & .
Unique Synergy: Does not stack with duplicate synergies.
Abomination (Immortal): The Basic Attacks required to trigger a Self-Poison are reduced by 2.
Red Skull: The final hit of Special Attack 1 refreshes all Personal Heal Block Debuffs on the Opponent.
Unique Synergy: Does not stack with duplicate synergies.
Doctor Doom: Gains +15% Perfect Block chance.
Solo: Only affects this Champion and does not stack.