#Control: Denial#Villain#Metal#Size: M#2018#AW: Sugar Pill#RAIDS: Vanguard#AW: Sturdy#Secutor#Saga Champions
Immunities
Attributes
Prestige47,754
Challenge Rating250
Attack9,973
Health121,549
Critical Rating448
Critical Damage Rating1,547
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating869
Block Proficiency10,346
Physical Resistance0
Energy Resistance0
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
9,973
contactphysical
Medium Attacks(2 hits)
2x
9,973
contactphysical
Heavy Attacks(1 hit)
1x
9,973
contactphysical
Special Attack 1(3 hits)
1x
2,991.9
ContactPhysicalWeaponPunch
2x
3,490.55
ContactPhysicalWeaponPunch
Special Attack 2(5 hits)
1x
997.3
ProjectileEnergy
3x
1,994.6
ProjectileEnergy
1x
2,991.9
ProjectileEnergy
Special Attack 3(1 hit)
1x
29,619.81
contactphysical
Signature Ability
CUBE AFFINITYPassive
While charging a Heavy Attack, generate 3.02 - 7.5% Power per second and Red Skull’s Heavy Attack can be charged for an extended duration.
Every 10th Basic Attack grants Red Skull 1 Armor Up Buff.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks(4 hits)
4x
9,973
contactphysical
Medium Attacks(2 hits)
2x
9,973
contactphysical
Heavy Attacks(1 hit)
1x
9,973
contactphysical
Special Attack 1(3 hits)
1x
2,991.9
ContactPhysicalWeaponPunch
2x
3,490.55
ContactPhysicalWeaponPunch
Special Attack 2(5 hits)
1x
997.3
ProjectileEnergy
3x
1,994.6
ProjectileEnergy
1x
2,991.9
ProjectileEnergy
Special Attack 3(1 hit)
1x
29,619.81
contactphysical
Abilities
Always Active
Red Skull is Immune to Nullify, Fate Seal, and Stagger effects from Champions.
Against Mutants, Red Skull’s Ability Accuracy cannot be modified.
Armor Up - Max: 10
Start each fight with 5 indefinite Armor Up Buffs, each increasing Armor Rating by 305.56.
When either Champion fills a Bar of Power, gain 1 Armor Up Buff.
Overwhelming Presence - Passive
For each Armor Up Buff, Red Skull gains the following bonuses:
+498.65 Attack Rating.
+144.74 Critical Resistance.
+144.74.
-10% Opponent Stun Ability Accuracy.
Blocking a Basic Attack
Consume 1 Personal Armor Up Buff to Power Drain 10% of the Opponent’s Max Power and deal 997.3 Direct Damage for each Armor Up Buff on Red Skull.
Heavy Attacks
Inflict a non-stacking Heal Block Debuff for 12 seconds.
Special Attack 1
On activation, gain an Auto-Block Passive granting a 100% chance to Auto-Block Basic Attacks for 3 seconds. Duration is paused until the Special Attack ends, and is consumed when triggered. Auto-Block will not trigger while Red Skull is Unstoppable.
The first hit pauses all Shock Debuffs on the Opponent for 6 seconds.
Each hit deals a burst of 5,983.8 Energy Damage. Deal an additional burst of Energy Damage if the Opponent is suffering from a Shock Debuff.
Special Attack 2
On activation, gain an Buff for 2 seconds, plus 0.5 seconds per Armor Up Buff on Red Skull. Duration is paused until the Special Attack ends, and is consumed when struck.
Each hit inflicts a Debuff dealing 1,795.14 Energy Damage over 6 seconds, plus 1 second per Armor Up Buff on Red Skull.
Special Attack 3
Drain 100% of the Opponent’s Power. For every 10% of Max Power Drained this way, gain an Armor Up Buff.