
SHURI
#Offensive: Damage Over Time#Defensive: Guard#Hero#Size: S#2022#Wakandan#AW: Armor Burn#House of Mirrors#Secutor#PLAYABLE
Immunities
Attributes
Rank 6
Sig.
Prestige33,940
Challenge Rating250
Attack10,071
Health125,512
Critical Rating0
Critical Damage Rating3,922
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating874
Block Proficiency8,757
Physical Resistance0
Energy Resistance0
Gains | Inflicts
ARMOR BREAK
UNTOUCHABLE
PERFECT BLOCK CHANCE
INDESTRUCTIBLE
SHOCK
Direct Damage
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,568.11
Energy
Medium Attacks(2 Hits)
2x
4,006.24
Energy
Heavy Attacks(1 Hits)
1x
8,560.35
Energy
Special Attack 1(6 Hits)
1x
1,510.65
ProjectileEnergy
2x
2,014.2
ProjectileEnergy
3x
1,510.65
ProjectileEnergy
Special Attack 2(5 Hits)
1x
2,517.75
ProjectileEnergy
3x
1,007.1
ProjectileEnergy
1x
4,531.95
ProjectileEnergy
Special Attack 3(1 Hits)
1x
32,630.04
Energy
Found In
Act
Quest Index
Story
THE RADIANCE
8.4.1
REVELATION
9.2.2
Synergies
Synergy Champions: Gain +10% Health and +10% Shock and Bleed potency.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Start each fight with 10 indefinite Guaranteed Critical Passives. These are consumed by Light and Medium hits to become Guaranteed Critical Hits.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Start each fight with an indefinite Failsafe Charge. When struck by a Special Attack 1 or 2, consume the Failsafe to gain an Passive for the duration of the Special.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain +100 Attack Rating and +200 Block Proficiency for each Synergy Champion present.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Shock and Coldsnap effects gain +20% potency and are paused during the Opponent’s Special Attacks.
Unique Synergy: Does not stack with duplicate synergies.
Karolina Dean: Karolina’s Special 3 cannot be activated unless charging a Heavy Attack.
Angela: Special Attacks inflict at least 4 Armor Breaks regardless of Buff quantity and personal Armor Breaks last 30% longer.
Shuri: Special 1 hits grant an additional Matrix Charge.
Unique Synergy: Does not stack with duplicate synergies.
Okoye: If Awakened, gain 15% increased Debuff duration. Otherwise, gain Level 1 of Okoye’s Signature Ability.
Shuri: Shock Debuffs gain 25% increased duration.
Unique Synergy: Does not stack with duplicate synergies.
Black Panther: First and final hits of Special Attack 1 have a 100% chance to be a Guaranteed Critical Hit.
Shuri: Special Attack 1 hits have a 30% chance to inflict a personal Debuff.
Ironheart: Final hit of Special Attack 1 grants an Buff for 8 seconds.
Unique Synergy: Does not stack with duplicate synergies.
VIBRANIUM AEGISAlways Active
Against Special Attacks, Shuri can block attacks and has 0 - 5% Perfect Block chance for each of her personal Armor Up Passives.
Gains | Inflicts
ARMOR BREAK
UNTOUCHABLE
PERFECT BLOCK CHANCE
INDESTRUCTIBLE
SHOCK
Direct Damage
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,568.11
Energy
Medium Attacks(2 Hits)
2x
4,006.24
Energy
Heavy Attacks(1 Hits)
1x
8,560.35
Energy
Special Attack 1(6 Hits)
1x
1,510.65
ProjectileEnergy
2x
2,014.2
ProjectileEnergy
3x
1,510.65
ProjectileEnergy
Special Attack 2(5 Hits)
1x
2,517.75
ProjectileEnergy
3x
1,007.1
ProjectileEnergy
1x
4,531.95
ProjectileEnergy
Special Attack 3(1 Hits)
1x
32,630.04
Energy
Found In
Act
Quest Index
Story
THE RADIANCE
8.4.1
REVELATION
9.2.2
Abilities
Always Active
Shuri’s adaptive technology ensures her Ability Accuracy cannot be altered, and grants her Immunity to Shock and Precision effects.
Shuri cannot land Critical Hits without a Guaranteed Critical effect.
Shuri’s attacks are non-contact and deal Energy Damage instead of Physical.
Kinetic Matrix - Max Charges: 10
Gain an indefinite Matrix Charge when struck or when Blocking attacks (5 on a Well-Timed Block). Lose 3 charges when struck by True Damage.
At max charges, new Matrix Charges become Armor Up Passives, increasing Armor Rating by 305.56 for 1 second, expiring 1 at a time. Max Armor Ups: 20.
Light and Medium Attacks
Consume 1 Matrix Charge to inflict a Shock Debuff dealing 2,215.62 Energy Damage over 22 seconds. Max stacks: 50.
Shocks inflicted with Critical Hits become Critical Shock Passives, multiplying their Energy Damage by Shuri’s Critical Damage Multiplier. Max stacks: 50.
Heavy Attacks
On Heavy Charge, consume 10 Matrix Charges to gain a 100% Passive for 5 seconds.
On Heavy hit, refresh any active Shock effects on the Opponent and consume all personal Guaranteed Critical Passives to convert that many active personal Shock Debuffs into Critical Shock Passives.
Special Attacks
On hit, refresh any active Shock effects and pause them for the duration of the Special Attack.
Predictive targeting AI ensures Shuri’s Special Attacks cannot be Evaded.
Special Attack 1
Each hit grants Shuri a Matrix Charge and an indefinite Guaranteed Critical Passive, plus an extra Guaranteed Critical Passive for every 10 Shock Debuffs the Opponent is suffering.
These Guaranteed Critical Passives are consumed by Shuri's Light and Medium hits to become Guaranteed Critical Hits.
Special Attack 2
The final hit inflicts a Shock Debuff for each Critical Shock the Opponent is suffering, each dealing 2,215.62 Energy Damage over 22 seconds.
Special Attack 3
Gain 20 Matrix Charges.
Deal a burst of 3,776.63 Direct Damage for each Shock and Critical Shock effect the Opponent is suffering.
Gains | Inflicts
ARMOR BREAK
UNTOUCHABLE
PERFECT BLOCK CHANCE
INDESTRUCTIBLE
SHOCK
Direct Damage
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,568.11
Energy
Medium Attacks(2 Hits)
2x
4,006.24
Energy
Heavy Attacks(1 Hits)
1x
8,560.35
Energy
Special Attack 1(6 Hits)
1x
1,510.65
ProjectileEnergy
2x
2,014.2
ProjectileEnergy
3x
1,510.65
ProjectileEnergy
Special Attack 2(5 Hits)
1x
2,517.75
ProjectileEnergy
3x
1,007.1
ProjectileEnergy
1x
4,531.95
ProjectileEnergy
Special Attack 3(1 Hits)
1x
32,630.04
Energy
Found In
Act
Quest Index
Story
THE RADIANCE
8.4.1
REVELATION
9.2.2
Synergies
Synergy Champions: Gain +10% Health and +10% Shock and Bleed potency.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Start each fight with 10 indefinite Guaranteed Critical Passives. These are consumed by Light and Medium hits to become Guaranteed Critical Hits.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Start each fight with an indefinite Failsafe Charge. When struck by a Special Attack 1 or 2, consume the Failsafe to gain an Passive for the duration of the Special.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Gain +100 Attack Rating and +200 Block Proficiency for each Synergy Champion present.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Shock and Coldsnap effects gain +20% potency and are paused during the Opponent’s Special Attacks.
Unique Synergy: Does not stack with duplicate synergies.
Karolina Dean: Karolina’s Special 3 cannot be activated unless charging a Heavy Attack.
Angela: Special Attacks inflict at least 4 Armor Breaks regardless of Buff quantity and personal Armor Breaks last 30% longer.
Shuri: Special 1 hits grant an additional Matrix Charge.
Unique Synergy: Does not stack with duplicate synergies.
Okoye: If Awakened, gain 15% increased Debuff duration. Otherwise, gain Level 1 of Okoye’s Signature Ability.
Shuri: Shock Debuffs gain 25% increased duration.
Unique Synergy: Does not stack with duplicate synergies.
Black Panther: First and final hits of Special Attack 1 have a 100% chance to be a Guaranteed Critical Hit.
Shuri: Special Attack 1 hits have a 30% chance to inflict a personal Debuff.
Ironheart: Final hit of Special Attack 1 grants an Buff for 8 seconds.
Unique Synergy: Does not stack with duplicate synergies.














