shuri_featured
SHURI
tech_class Tech
Tags
#Offensive: Damage Over Time#Defensive: Guard#Hero#Size: S#2022#House of Mirrors#Secutor#Saga Champions
Immunities
Attributes
Prestige
48,965
Challenge Rating
250
Attack
10,071
Health
125,512
Critical Rating
0
Critical Damage Rating
3,922
Armor Penetration
0
Block Penetration
0
Critical Resistance
0
Armor Rating
874
Block Proficiency
8,757
Physical Resistance
0
Energy Resistance
0
Signature Ability
VIBRANIUM AEGISAlways Active
Against Special Attacks, Shuri can block attacks and has 0 - 5% Perfect Block chance for each of her personal Armor Up Passives.
Abilities
Always Active
Shuri’s adaptive technology ensures her Ability Accuracy cannot be altered, and grants her immunity to Shock and Precision effects that are not her own.
Shuri cannot land Critical Hits without her personal Precisions.
Shuri’s attacks are non-contact and deal Energy Damage instead of Physical.
Kinetic Matrix - Max Charges: 10
Gain an indefinite Matrix Charge when struck or when Blocking attacks (5 on a Well-Timed Block). Lose 3 charges when struck by True Damage.
At max charges, new Matrix Charges become Armor Up Passives, increasing Armor Rating by 305.56 for 1 second, expiring 1 at a time. Max Armor Ups: 20.
Light and Medium Attacks
Consume 1 Matrix Charge to inflict a Shock Debuff dealing 2,215.62 Energy Damage over 22 seconds. Max stacks: 50.
Shocks inflicted with Critical Hits become Critical Shock Passives, multiplying their Energy Damage by Shuri’s Critical Damage Multiplier. Max stacks: 50.
Heavy Attacks
On Heavy Charge, consume 10 Matrix Charges to gain a 100% Passive for 5 seconds.
On Heavy Hit, refresh any active Shock effects on the Opponent and consume any personal Precision Passives to convert that many active personal Shock Debuffs into Critical Shock Passives.
Special Attacks
On hit, refresh any active Shock effects and pause them for the duration of the Special Attack.
Predictive targeting AI ensures Shuri’s Special Attacks cannot be Evaded.
Special Attack 1
Each hit grants Shuri a Matrix Charge and an indefinite Precision Passive, plus an extra Precision for every 10 Shock Debuffs the Opponent is suffering.
These do not count as Precisions and are consumed by Light and Medium hits to become Guaranteed Critical Hits.
Special Attack 2
The final hit inflicts a Shock Debuff for each Critical Shock the Opponent is suffering, each dealing 2,215.62 Energy Damage over 22 seconds.
Special Attack 3
Gain 20 Matrix Charges.
Deal a burst of 3,776.63 Direct Damage for each Shock and Critical Shock effect the Opponent is suffering.
Attack Details
HITS
DAMAGE
DAMAGE TYPE
Light Attacks
(4 hits)
4x
10,071
energy
Medium Attacks
(2 hits)
2x
10,071
energy
Heavy Attacks
(1 hit)
1x
10,071
energy
Special Attack 1
(6 hits)
1x
1,510.65
ProjectileEnergy
2x
2,014.2
ProjectileEnergy
3x
1,510.65
ProjectileEnergy
Special Attack 2
(5 hits)
1x
2,517.75
ProjectileEnergy
3x
1,007.1
ProjectileEnergy
1x
4,531.95
ProjectileEnergy
Special Attack 3
(1 hit)
1x
32,630.04
energy
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