
ANT-MAN
#Defensive: Tank#Hero#Metal#Avengers#Size: M#2015#AW: Decay#Fantastic#PLAYABLE
Immunities
Attributes
Rank 6
Sig.
Prestige34,441
Challenge Rating250
Attack10,266
Health149,294
Critical Rating822
Critical Damage Rating1,547
Armor Penetration0
Block Penetration0
Critical Resistance0
Armor Rating688
Block Proficiency4,889
Physical Resistance0
Energy Resistance0
Gains | Inflicts
GLANCING
UNBLOCKABLE
FURY
EVADE
POWER STING
Direct Damage
UNSTEADY
PRECISION
POISON
PETRIFY
FRAGILE
STAGGERED
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,617.83
ContactPhysical
Medium Attacks(2 Hits)
2x
4,083.81
ContactPhysical
Heavy Attacks(2 Hits)
2x
4,363.05
ContactPhysical
Special Attack 1(4 Hits)
2x
2,053.2
ContactPhysical
2x
3,079.8
ContactPhysical
Special Attack 2(2 Hits)
1x
4,106.4
ContactPhysical
1x
6,159.6
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
33,261.84
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.2
ELDER'S WAR
5.1.15.1.25.1.35.2.35.2.45.3.15.3.35.3.45.3.65.4.15.4.35.4.45.4.55.4.6
REBIRTH
6.1.36.1.56.2.36.2.46.2.56.2.66.3.26.4.16.4.3
THE UNION
7.1.6
THE RADIANCE
8.3.1
Special Event
SHOOTING STARS
1.2
Synergies
Ant-Man: Each hit of Special 1 has a 100% chance to Inflict the Opponent with a Fragility Debuff, reducing Block Proficiency by 50% and Increasing Ant-Mans Critical Damage Rating by 235.
Falcon: Increase the Duration of Lockdown by a flat 2 Seconds.
Unique Synergy: Does not stack with duplicate synergies.
Superior Iron Man:: Tony’s suit advances further, allowing him to ensure the second Superior Buff gained via Medium Attacks will be a Superior Regeneration with 10% increased potency.
Solo Synergy: Only affects this Champion and does not stack.
Ant-Man: The final hit of Special Attack 1 gains +5% Attack Rating for each Debuff on the Opponent.
Black Cat: Hits that steal the Calling Card are Guaranteed Critical Hits.
Shocker: While , gain +25% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Ant-Man (Future): While the Opponent is suffering from a personal Power Detonation effects, Ant-Man (Future) cannot Miss his Opponent.
Ant-Man: +25% Debuff duration.
Wasp: +25% Shock Debuff potency.
Yellowjacket: Each time the Opponent is inflicted with a Power Sting Debuff, inflict a Physical Vulnerability Debuff, lowering Physical Resistance by 10% for 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Cassie: Triggering Miss grants Cassie 1 additional dormant Power Sting.
Ant-man: While the Opponent is suffering from Antman’s personal Debuff, the durations of all personal Debuffs are increased by 20%.
Wasp: Striking the Opponent with a Guaranteed Critical Hit grants Wasp an additional 3 Combo.
Unique Synergy: Does not stack with duplicate synergies.
Captain America (Sam Wilson): Increase the effect of Armor Ups by 15%.
Ant-Man: Each hit of the Special 1 has a 100% Chance to place a Fatigue Debuff on the Opponent.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Unique Synergy: Does not stack with duplicate synergies.
Psycho-Man: Heavy Attacks grant a non-stacking Armor Up Buff, increasing Armor Rating by +600 for 10 second(s).
Ant-Man: Special Attack 1 inflicts the Opponent with 2 Debuffs for 12 second(s).
Wasp: +1,200 Block Proficiency.
Yellowjacket: When the Opponent fills a Bar of Power, they gain a Power Sting Debuff for 8 seconds, dealing 30% of Yellowjacket's Attack as Direct Damage.
Unique Synergy: Does not stack with duplicate synergies.
Ronin: Gain +25% Block Proficiency in Guard Stance.
Ant-Man:Increase the Potency of Poisons by 20%.
Unique Synergy: Does not stack with duplicate synergies.
All Champions except Nick: If Nick is alive, the first 3 hits thrown by the Opponent have 100% chance to be Evaded. This will not trigger while Blocking or Dashing Back. Unique Synergy: Does not stack with duplicate synergies.
Wasp: Counter Sting is never disabled when Wasp is below 20% Health.
Ant-Man: When causing a hit to , gains Fury Passive increasing Attack by 25% for 12 seconds. Max: 3
Wasp, Ant-Man, Ghost: +25% Attack at the start of the fight if Wasp, Ant-Man and Ghost are together in a team.
Unique Synergy: Does not stack with duplicate Synergies.
Sentinel: While fighting Science Champions, the Opponent’s Debuffs suffer 50% reduced duration.
Solo: Only affects this Champion and does not stack.
Doctor Octopus: Start with 40 Chemistry Research.
Ant-Man:When causing a Hit to , reflect 40% of Physical Damage done, by attacks that make Contact.
Unique Synergy: Does not stack with duplicate synergies.
Doctor Octopus: Start with 40 Chemistry Research.
Ant-Man:When causing a Hit to , reflect 40% of Physical Damage done, by attacks that make Contact.
Unique Synergy: Does not stack with duplicate synergies.
Doctor Octopus: Start with 40 Chemistry Research.
Ant-Man:When causing a Hit to , reflect 40% of Physical Damage done, by attacks that make Contact.
Unique Synergy: Does not stack with duplicate synergies.
Doctor Octopus: Start with 40 Chemistry Research.
Ant-Man:When causing a Hit to , reflect 40% of Physical Damage done, by attacks that make Contact.
Unique Synergy: Does not stack with duplicate synergies.
CLOSE-UP MAGICPassive
Whenever Ant-Man Glances an attack, he has a 50% chance to inflict a Fatigue Debuff lowering the opponent’s Crit Rating by 916.67 - 2,801.78 for 15 second(s).
Whenever Ant-Man gains a Pym Particle, he pauses the duration of any personal Fatigue, Poison, or Power Sting Debuffs on the opponent for 2.45 - 4 second(s).
Gains | Inflicts
GLANCING
UNBLOCKABLE
FURY
EVADE
POWER STING
Direct Damage
UNSTEADY
PRECISION
POISON
PETRIFY
FRAGILE
STAGGERED
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,617.83
ContactPhysical
Medium Attacks(2 Hits)
2x
4,083.81
ContactPhysical
Heavy Attacks(2 Hits)
2x
4,363.05
ContactPhysical
Special Attack 1(4 Hits)
2x
2,053.2
ContactPhysical
2x
3,079.8
ContactPhysical
Special Attack 2(2 Hits)
1x
4,106.4
ContactPhysical
1x
6,159.6
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
33,261.84
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.2
ELDER'S WAR
5.1.15.1.25.1.35.2.35.2.45.3.15.3.35.3.45.3.65.4.15.4.35.4.45.4.55.4.6
REBIRTH
6.1.36.1.56.2.36.2.46.2.56.2.66.3.26.4.16.4.3
THE UNION
7.1.6
THE RADIANCE
8.3.1
Special Event
SHOOTING STARS
1.2
Abilities
Passive
Ant-Man is Immune to Poison and Shock effects.
Pym Particle - Max 9
Ant-Man is immune to Buffs. Whenever he would, he instead generates 1 Pym Particle.
Whenever Ant-Man's basic attacks intercept the opponent, or strikes them when recovering from a Heavy, he consumes 1 Pym Particle to refresh any personal Fatigue, Poison, and Power Sting Debuffs on the opponent.
Power Sting
If Ant-Man has 3 or more Pym Particles, landing a Heavy Attack or being knocked down by a Special Attack consumes 3 Pym Particles to inflict 1 Power Sting Debuff on the opponent lasting 9 second(s). An opponent with Power Sting takes 10,266 Direct Damage if they activate a Special Attack.
Whenever Ant-Man’s personal Power Stings detonate, they also deal a burst of 1,539.9 Physical Damage for each Debuff on the opponent including the Power Sting.
Special Attacks
Whenever Ant-Man activates a Special Attack the opponent is inflicted with a non-stacking 100% Debuff lasting 15 seconds. Unsteady cannot be activated if the opponent is already under the effect of an Unsteady Debuff.
When Unsteady expires this ability goes on a 15 second cooldown before it can be activated again.
Champion Attacks
While under the effect of personal Unsteady Debuffs, Ant-Man Cannot Miss his Opponent.
Special Attack 1
On activation gain 3 Pym Particles. Then, if Ant-Man has 9 Pym Particles, this Special Attack is Unblockable.
Each hit inflicts a Fatigue Debuff lowering the opponent’s Crit Rating by 144.74 for 15 second(s). Max Stacks 12.
Special Attack 2
Each Pym Particle Grants Ant-Man +2,566.5 Attack Rating for the duration of this Attack. Consume all Pym Particles at the end of the Special Attack.
On the second hit, consume all Fatigue Debuffs on the opponent. For each Fatigue consumed, the opponent is inflicted with a Poison Debuff that deals 7,699.5 damage over 15 second(s) and reduces their health recovery by 30%. Max Stacks 12.
Special Attack 3
Inflict a Petrify Debuff reducing the potency of Power Gain and Regeneration effects by 10% for 20 second(s). The potency of this Petrify increases by 10% for each Debuff active on the opponent.
Gains | Inflicts
GLANCING
UNBLOCKABLE
FURY
EVADE
POWER STING
Direct Damage
UNSTEADY
PRECISION
POISON
PETRIFY
FRAGILE
STAGGERED
Attack Details
Hits
Damage
Damage Type
Light Attacks(4 Hits)
4x
2,617.83
ContactPhysical
Medium Attacks(2 Hits)
2x
4,083.81
ContactPhysical
Heavy Attacks(2 Hits)
2x
4,363.05
ContactPhysical
Special Attack 1(4 Hits)
2x
2,053.2
ContactPhysical
2x
3,079.8
ContactPhysical
Special Attack 2(2 Hits)
1x
4,106.4
ContactPhysical
1x
6,159.6
ProjectilePhysicalContact
Special Attack 3(1 Hits)
1x
33,261.84
ContactPhysical
Found In
Act
Quest Index
Story
REBELLION
4.1.2
ELDER'S WAR
5.1.15.1.25.1.35.2.35.2.45.3.15.3.35.3.45.3.65.4.15.4.35.4.45.4.55.4.6
REBIRTH
6.1.36.1.56.2.36.2.46.2.56.2.66.3.26.4.16.4.3
THE UNION
7.1.6
THE RADIANCE
8.3.1
Special Event
SHOOTING STARS
1.2
Synergies
Ant-Man: Each hit of Special 1 has a 100% chance to Inflict the Opponent with a Fragility Debuff, reducing Block Proficiency by 50% and Increasing Ant-Mans Critical Damage Rating by 235.
Falcon: Increase the Duration of Lockdown by a flat 2 Seconds.
Unique Synergy: Does not stack with duplicate synergies.
Superior Iron Man:: Tony’s suit advances further, allowing him to ensure the second Superior Buff gained via Medium Attacks will be a Superior Regeneration with 10% increased potency.
Solo Synergy: Only affects this Champion and does not stack.
Ant-Man: The final hit of Special Attack 1 gains +5% Attack Rating for each Debuff on the Opponent.
Black Cat: Hits that steal the Calling Card are Guaranteed Critical Hits.
Shocker: While , gain +25% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.
Ant-Man (Future): While the Opponent is suffering from a personal Power Detonation effects, Ant-Man (Future) cannot Miss his Opponent.
Ant-Man: +25% Debuff duration.
Wasp: +25% Shock Debuff potency.
Yellowjacket: Each time the Opponent is inflicted with a Power Sting Debuff, inflict a Physical Vulnerability Debuff, lowering Physical Resistance by 10% for 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Cassie: Triggering Miss grants Cassie 1 additional dormant Power Sting.
Ant-man: While the Opponent is suffering from Antman’s personal Debuff, the durations of all personal Debuffs are increased by 20%.
Wasp: Striking the Opponent with a Guaranteed Critical Hit grants Wasp an additional 3 Combo.
Unique Synergy: Does not stack with duplicate synergies.
Captain America (Sam Wilson): Increase the effect of Armor Ups by 15%.
Ant-Man: Each hit of the Special 1 has a 100% Chance to place a Fatigue Debuff on the Opponent.
Unique Synergy: Does not stack with duplicate synergies.
Synergy Champions: Landing a Critical Hit grants an additional +2% Critical Damage Rating. Max 100 hits.
Unique Synergy: Does not stack with duplicate synergies.
Psycho-Man: Heavy Attacks grant a non-stacking Armor Up Buff, increasing Armor Rating by +600 for 10 second(s).
Ant-Man: Special Attack 1 inflicts the Opponent with 2 Debuffs for 12 second(s).
Wasp: +1,200 Block Proficiency.
Yellowjacket: When the Opponent fills a Bar of Power, they gain a Power Sting Debuff for 8 seconds, dealing 30% of Yellowjacket's Attack as Direct Damage.
Unique Synergy: Does not stack with duplicate synergies.
Ronin: Gain +25% Block Proficiency in Guard Stance.
Ant-Man:Increase the Potency of Poisons by 20%.
Unique Synergy: Does not stack with duplicate synergies.
All Champions except Nick: If Nick is alive, the first 3 hits thrown by the Opponent have 100% chance to be Evaded. This will not trigger while Blocking or Dashing Back. Unique Synergy: Does not stack with duplicate synergies.
Wasp: Counter Sting is never disabled when Wasp is below 20% Health.
Ant-Man: When causing a hit to , gains Fury Passive increasing Attack by 25% for 12 seconds. Max: 3
Wasp, Ant-Man, Ghost: +25% Attack at the start of the fight if Wasp, Ant-Man and Ghost are together in a team.
Unique Synergy: Does not stack with duplicate Synergies.
Sentinel: While fighting Science Champions, the Opponent’s Debuffs suffer 50% reduced duration.
Solo: Only affects this Champion and does not stack.
Doctor Octopus: Start with 40 Chemistry Research.
Ant-Man:When causing a Hit to , reflect 40% of Physical Damage done, by attacks that make Contact.
Unique Synergy: Does not stack with duplicate synergies.
Doctor Octopus: Start with 40 Chemistry Research.
Ant-Man:When causing a Hit to , reflect 40% of Physical Damage done, by attacks that make Contact.
Unique Synergy: Does not stack with duplicate synergies.
Doctor Octopus: Start with 40 Chemistry Research.
Ant-Man:When causing a Hit to , reflect 40% of Physical Damage done, by attacks that make Contact.
Unique Synergy: Does not stack with duplicate synergies.
Doctor Octopus: Start with 40 Chemistry Research.
Ant-Man:When causing a Hit to , reflect 40% of Physical Damage done, by attacks that make Contact.
Unique Synergy: Does not stack with duplicate synergies.